1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/AI/Nullkiller/Behaviors
2022-09-26 14:06:55 +03:00
..
Behavior.cpp Nullkiller: add engine and activate it for blue AI only. Engine does nothing 2021-07-26 21:02:50 +03:00
Behavior.h Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
BuildingBehavior.cpp remove unused variables 2022-09-22 11:54:10 +03:00
BuildingBehavior.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.cpp Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.h Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
CaptureObjectsBehavior.cpp add some asserts that shouldn't fire 2022-09-26 14:06:55 +03:00
CaptureObjectsBehavior.h Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes 2021-07-26 21:02:50 +03:00
ClusterBehavior.cpp Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
ClusterBehavior.h Nullkiller: object clusterizer 2021-07-26 21:02:50 +03:00
DefenceBehavior.cpp wrap && conditions in parentheses when near || 2022-09-22 11:54:09 +03:00
DefenceBehavior.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
GatherArmyBehavior.cpp Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
GatherArmyBehavior.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.cpp Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
StartupBehavior.cpp fix enum value 2022-09-22 11:54:09 +03:00
StartupBehavior.h Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00