Andrey Filipenkov
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802147c5b7
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add some asserts that shouldn't fire
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2022-09-26 14:06:55 +03:00 |
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Andrey Filipenkov
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c9c79887a7
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remove unused variables
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2022-09-22 11:54:10 +03:00 |
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Andrey Filipenkov
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143b0983e6
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fix enum value
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2022-09-22 11:54:09 +03:00 |
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Andrey Filipenkov
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1d57c40740
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wrap && conditions in parentheses when near ||
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2022-09-22 11:54:09 +03:00 |
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Andrii Danylchenko
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02b2f35143
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Nullkiller: fix crash
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2022-03-05 15:51:03 +02:00 |
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Andrii Danylchenko
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3fa7e0976f
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Nullkiller: update / fix build, core changes required for Nullkiller AI
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b4241670ba
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1aa81530cb
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Nullkiller: cancel heavy decomposition on shipyards
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9a203b8af9
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Nullkiller: parallel object clusterization, stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3d91f2e988
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Fix defence crashes and hangs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cf4484e071
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e385c83a88
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Nullkiller - rewrite decomposition, decomposition cache, morale management
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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35a1167f3d
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Nullkiller: refactoring and stabilization of gather army & clusterization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fdf0de75d
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Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f832a8b3cd
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Nullkiller: calibration and small behavior fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37f49f2ac5
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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dec723b4be
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Nullkiller: android fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e95ccda5de
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Nullkiller: various fixes for town portal and other
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1a69a43f09
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Nullkiller: fix border gate and garrison bypassing when owned
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0705ee595a
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Nullkiller: object clusterizer
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cebb5b296b
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Nullkiller: fix priorities after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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33b499976a
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Nullkiller: fixes for keymaster
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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223a52b3d1
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Nullkiller: Try to join behavior and goal and see what come out of it.
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5344df51c6
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Nullkiller: capture guarded artifacts and other fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fd838a5b9
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Nullkiller: stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c14ccab8f
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Nullkiller: fixes after first 5 autotesting maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b7b615ec70
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Nullkiller: stabilisation fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a39fa51e14
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Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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de2361650b
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Nullkiller AI: add Analyzers folder, add BuildingBehavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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66ed1a2901
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Nullkiller AI: add strategical value fuzzy variable
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e6eb9ccc03
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Nullkiller: dismising and hiring hero in order to defend town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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84e5e6ac17
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Nullkiller: rework defence a bit
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a2ac19e4ec
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Nullkiller: defence behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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642f3a3fa4
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Nullkiller: fix a few freezes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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682707e4f1
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Nullkiller: fix build and warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ada76a5603
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Nullkiller: fix file headers, move fuzzy config to ai folder
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1d561b9882
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Nullkiller: fixes for partly visible objs
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e3c87fb58d
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Nullkiller: stabilisation and fixes
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2021-07-26 21:02:50 +03:00 |
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