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vcmi/client/CGameInfo.cpp
Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher
priority than mods. Fixes #1685 and #1733
- fixed possible crash on exit in dispose() function
- (vcmibuilder) fixes problem with partial mp3 -> ogg conversion
2014-03-08 16:05:23 +00:00

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698 B
C++

#include "StdInc.h"
#include "CGameInfo.h"
#include "../lib/VCMI_Lib.h"
/*
* CGameInfo.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
const CGameInfo * CGI; //game info for general use
CClientState * CCS = nullptr;
CGameInfo::CGameInfo()
{
mh = nullptr;
}
void CGameInfo::setFromLib()
{
modh = VLC->modh;
generaltexth = VLC->generaltexth;
arth = VLC->arth;
creh = VLC->creh;
townh = VLC->townh;
heroh = VLC->heroh;
objh = VLC->objh;
spellh = VLC->spellh;
dobjinfo = VLC->dobjinfo;
}