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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/widgets
Ivan Savenko 1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00
..
AdventureMapClasses.cpp Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
AdventureMapClasses.h Minor cleanup 2022-12-25 17:43:55 +02:00
Buttons.cpp Refactoring of GeneralTextHandler to reduce boilerplate code in callers 2023-01-01 15:13:02 +02:00
Buttons.h Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CArtifactHolder.cpp Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
CArtifactHolder.h Correctly update drag-and-drop cursor if our window gets deactivated 2022-12-18 14:34:38 +02:00
CComponent.cpp Implemented Bloodlust & Petrification effect 2022-12-15 23:24:03 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp ECreatureAnimType enum -> enum class 2022-12-22 01:04:58 +02:00
Images.h Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2022-12-26 01:15:44 +02:00
MiscWidgets.cpp Implemented Bloodlust & Petrification effect 2022-12-15 23:24:03 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
TextControls.h Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00