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AdventureMapClasses.cpp
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
AdventureMapClasses.h
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Minor cleanup
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2022-12-25 17:43:55 +02:00 |
Buttons.cpp
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Refactoring of GeneralTextHandler to reduce boilerplate code in callers
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2023-01-01 15:13:02 +02:00 |
Buttons.h
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Introduced string identifiers for H3 texts, still WIP
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2023-01-01 14:56:44 +02:00 |
CArtifactHolder.cpp
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Merge pull request #1229 from IvanSavenko/battle_improvements
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2023-01-09 22:07:13 +02:00 |
CArtifactHolder.h
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Correctly update drag-and-drop cursor if our window gets deactivated
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2022-12-18 14:34:38 +02:00 |
CComponent.cpp
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Implemented Bloodlust & Petrification effect
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2022-12-15 23:24:03 +02:00 |
CComponent.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGarrisonInt.cpp
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Renamed getUpgradeInfo -> fillUpgradeInfo
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2022-12-25 14:03:43 +02:00 |
CGarrisonInt.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Images.cpp
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
Images.h
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-26 01:15:44 +02:00 |
MiscWidgets.cpp
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Implemented Bloodlust & Petrification effect
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2022-12-15 23:24:03 +02:00 |
MiscWidgets.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
ObjectLists.cpp
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
ObjectLists.h
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
TextControls.cpp
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
TextControls.h
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Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2022-12-23 14:40:45 +02:00 |