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58bc0f7272
This adds another combobox for choosing the display. To ease the display choice we try to roughly describe the display (its resolution and location). The combobox is hidden for single display setups.
182 lines
5.6 KiB
C++
182 lines
5.6 KiB
C++
#include "StdInc.h"
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#include "csettingsview_moc.h"
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#include "ui_csettingsview_moc.h"
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#include <QFileInfo>
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/VCMIDirs.h"
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/// List of encoding which can be selected from Launcher.
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/// Note that it is possible to specify enconding manually in settings.json
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static const std::string knownEncodingsList[] = //TODO: remove hardcode
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{
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// European Windows-125X encodings
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"CP1250", // West European, covers mostly Slavic languages that use latin script
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"CP1251", // Covers languages that use cyrillic scrypt
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"CP1252", // Latin/East European, covers most of latin languages
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// Chinese encodings
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"GBK", // extension of GB2312, also known as CP936
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"GB2312" // basic set for Simplified Chinese. Separate from GBK to allow proper detection of H3 fonts
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};
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void CSettingsView::setDisplayList(const QStringList& displayList)
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{
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if (displayList.count() < 2)
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{
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ui->comboBoxDisplayIndex->hide ();
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ui->labelDisplayIndex->hide ();
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}
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else
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{
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ui->comboBoxDisplayIndex->clear();
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ui->comboBoxDisplayIndex->addItems(displayList);
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ui->comboBoxDisplayIndex->setCurrentIndex(settings["video"]["displayIndex"].Float());
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}
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}
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void CSettingsView::loadSettings()
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{
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int resX = settings["video"]["screenRes"]["width"].Float();
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int resY = settings["video"]["screenRes"]["height"].Float();
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int resIndex = ui->comboBoxResolution->findText(QString("%1x%2").arg(resX).arg(resY));
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ui->comboBoxResolution->setCurrentIndex(resIndex);
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ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool());
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ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool());
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int neutralAIIndex = ui->comboBoxNeutralAI->findText(QString::fromUtf8(settings["server"]["neutralAI"].String().c_str()));
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int playerAIIndex = ui->comboBoxPlayerAI->findText(QString::fromUtf8(settings["server"]["playerAI"].String().c_str()));
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ui->comboBoxNeutralAI->setCurrentIndex(neutralAIIndex);
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ui->comboBoxPlayerAI->setCurrentIndex(playerAIIndex);
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ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Float());
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ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());
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// all calls to plainText will trigger textChanged() signal overwriting config. Create backup before editing widget
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JsonNode urls = settings["launcher"]["repositoryURL"];
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ui->plainTextEditRepos->clear();
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for (auto entry : urls.Vector())
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ui->plainTextEditRepos->appendPlainText(QString::fromUtf8(entry.String().c_str()));
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ui->lineEditUserDataDir->setText(pathToQString(VCMIDirs::get().userDataPath()));
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ui->lineEditGameDir->setText(pathToQString(VCMIDirs::get().binaryPath()));
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ui->lineEditTempDir->setText(pathToQString(VCMIDirs::get().userCachePath()));
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std::string encoding = settings["general"]["encoding"].String();
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size_t encodingIndex = boost::range::find(knownEncodingsList, encoding) - knownEncodingsList;
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if (encodingIndex < ui->comboBoxEncoding->count())
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ui->comboBoxEncoding->setCurrentIndex(encodingIndex);
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}
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CSettingsView::CSettingsView(QWidget *parent) :
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QWidget(parent),
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ui(new Ui::CSettingsView)
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{
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ui->setupUi(this);
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loadSettings();
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}
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CSettingsView::~CSettingsView()
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{
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delete ui;
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}
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void CSettingsView::on_comboBoxResolution_currentIndexChanged(const QString &arg1)
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{
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QStringList list = arg1.split("x");
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Settings node = settings.write["video"]["screenRes"];
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node["width"].Float() = list[0].toInt();
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node["height"].Float() = list[1].toInt();
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}
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void CSettingsView::on_comboBoxFullScreen_currentIndexChanged(int index)
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{
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Settings node = settings.write["video"]["fullscreen"];
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node->Bool() = index;
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}
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void CSettingsView::on_comboBoxAutoCheck_currentIndexChanged(int index)
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{
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Settings node = settings.write["launcher"]["autoCheckRepositories"];
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node->Bool() = index;
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}
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void CSettingsView::on_comboBoxDisplayIndex_currentIndexChanged(int index)
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{
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Settings node = settings.write["video"];
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node["displayIndex"].Float() = index;
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}
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void CSettingsView::on_comboBoxPlayerAI_currentIndexChanged(const QString &arg1)
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{
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Settings node = settings.write["server"]["playerAI"];
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node->String() = arg1.toUtf8().data();
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}
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void CSettingsView::on_comboBoxNeutralAI_currentIndexChanged(const QString &arg1)
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{
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Settings node = settings.write["server"]["neutralAI"];
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node->String() = arg1.toUtf8().data();
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}
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void CSettingsView::on_spinBoxNetworkPort_valueChanged(int arg1)
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{
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Settings node = settings.write["server"]["port"];
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node->Float() = arg1;
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}
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void CSettingsView::on_plainTextEditRepos_textChanged()
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{
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Settings node = settings.write["launcher"]["repositoryURL"];
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QStringList list = ui->plainTextEditRepos->toPlainText().split('\n');
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node->Vector().clear();
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for (QString line : list)
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{
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if (line.trimmed().size() > 0)
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{
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JsonNode entry;
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entry.String() = line.trimmed().toUtf8().data();
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node->Vector().push_back(entry);
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}
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}
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}
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void CSettingsView::on_comboBoxEncoding_currentIndexChanged(int index)
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{
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Settings node = settings.write["general"]["encoding"];
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node->String() = knownEncodingsList[index];
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}
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void CSettingsView::on_openTempDir_clicked()
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{
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QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditTempDir->text()).absoluteFilePath()));
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}
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void CSettingsView::on_openUserDataDir_clicked()
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{
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QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditUserDataDir->text()).absoluteFilePath()));
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}
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void CSettingsView::on_openGameDataDir_clicked()
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{
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QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditGameDir->text()).absoluteFilePath()));
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}
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void CSettingsView::on_comboBoxShowIntro_currentIndexChanged(int index)
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{
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Settings node = settings.write["video"]["showIntro"];
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node->Bool() = index;
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}
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void CSettingsView::on_changeGameDataDir_clicked()
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{
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}
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