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Open-source engine for Heroes of Might and Magic III
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Vadim Markovtsev 4bcc43d3d0 Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
2016-10-22 16:22:00 +02:00
AI Fix Mantis #2234 2016-10-22 16:22:00 +02:00
client Fix Mantis #2234 2016-10-22 16:22:00 +02:00
cmake_modules Update cotire 2016-10-02 17:12:08 +02:00
config Fixed http://bugs.vcmi.eu/view.php?id=2551 2016-10-09 11:38:02 +03:00
debian Disable tests for Deb and RPM packages 2016-09-30 01:16:27 +03:00
editor Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
include/vstd Add log levels report 2016-10-02 22:45:00 +02:00
launcher Fix launcher's UI for Ubuntu's scaled view on Retina displays 2016-10-02 00:31:22 +02:00
lib Fix Mantis #2234 2016-10-22 16:22:00 +02:00
Mods/vcmi Removed old template duplicated by new package. 2016-09-04 13:31:04 +02:00
osx different data file locations for different iso files 2014-06-07 17:29:16 +03:00
rpm Disable tests for Deb and RPM packages 2016-09-30 01:16:27 +03:00
scripting/erm ERM convert logging 2016-08-29 19:49:52 +03:00
server Fix segfault / assertion failure during battle 2016-10-12 19:11:12 +02:00
test ERM convert logging 2016-08-29 19:49:52 +03:00
.gitignore hopefully fixed things 2016-01-09 21:23:55 +01:00
.travis.linux [WIP] macOS Travis / #2553 2016-10-12 11:35:40 +02:00
.travis.osx [WIP] macOS Travis / #2553 2016-10-12 11:35:40 +02:00
.travis.yml [WIP] macOS Travis / #2553 2016-10-12 11:35:40 +02:00
AUTHORS Add myself to AUTHORS 2016-10-01 17:17:37 +02:00
CCallback.cpp Fix Mantis #2234 2016-10-22 16:22:00 +02:00
CCallback.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
ChangeLog Add important changes to ChangeLog 2016-10-02 11:49:46 +03:00
CMakeLists.txt [WIP] macOS Travis / #2553 2016-10-12 11:35:40 +02:00
Global.h Fix for compile error in VS 2015 2016-09-16 21:44:22 +02:00
license.txt
README.linux Updated apt-get parameter list 2016-04-27 14:32:43 +02:00
README.md Add Travis build status badge 2016-10-17 22:33:52 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
VCMI_VS10.sln
VCMI_VS11.sln
vcmi.workspace Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-02-08 10:17:25 +03:00
vcmibuilder Try to quick fix issue 2376 2016-08-21 05:10:03 +03:00
vcmimanual.tex

Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2016 VCMI Team (check AUTHORS file for the contributors list)