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21 lines
425 B
C++
21 lines
425 B
C++
#ifndef CPREGAMETEXTHANDLER_H
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#define CPREGAMETEXTHANDLER_H
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#include <string>
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class CPreGameTextHandler //handles pre - game texts
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{
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public:
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std::vector<std::pair<std::string,std::string> > zelp;
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std::string lossCondtions[4];
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std::string victoryConditions[14];
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std::string getTitle(std::string text);
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std::string getDescr(std::string text);
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void loadTexts();
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};
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#endif //CPREGAMETEXTHANDLER_H
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