..
adventureMap
Use new adventure map state to detect opponent human turn
2023-07-27 17:26:52 +02:00
battle
Use capture by value since thread might start after local method returns
2023-07-25 22:33:59 +03:00
eventsSDL
Fix assertion failure on exit due to mutex lock
2023-07-24 23:01:44 +03:00
gui
Fixed input event ordering. Fixes radial menu show/hide logic
2023-07-21 15:47:42 +03:00
icons
ios
changes from code review
2023-07-08 21:02:03 +02:00
lobby
Fix error on opening map list with hota maps
2023-07-24 23:27:26 +03:00
mainmenu
Reorganization of boost filesystem usage
2023-07-28 19:12:04 +03:00
mapView
Attempt to fix / trace crashes from Google Play statistics
2023-07-18 17:31:21 +03:00
render
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
renderSDL
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
widgets
haptic feedback on radial menu action
2023-07-23 15:17:30 +02:00
windows
Fix keyboard shortcuts on selection dialogs
2023-07-22 22:29:05 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp
Fix handling of tactics by AI
2023-07-23 14:03:22 +03:00
Client.h
Significantly simplified threading model in battles
2023-07-18 19:55:59 +03:00
ClientCommandManager.cpp
Reorganization of boost filesystem usage
2023-07-28 19:12:04 +03:00
ClientCommandManager.h
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
CMakeLists.txt
Refactoring of CGarrisonInt
2023-07-21 15:47:42 +03:00
CMT.cpp
Reorganization of boost filesystem usage
2023-07-28 19:12:04 +03:00
CMT.h
Moved SDL renderer access to ScreenHandler class
2023-07-07 14:29:03 +03:00
CMusicHandler.cpp
Merged "music" resource type into "sound", enables ogg's use as sounds
2023-05-15 22:22:54 +03:00
CMusicHandler.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp
Merge pull request #2384 from IvanSavenko/bugfixing_beta
2023-07-24 00:49:34 +03:00
CPlayerInterface.h
Merge pull request #2359 from IvanSavenko/crashfixing
2023-07-21 15:44:37 +03:00
CServerHandler.cpp
Attempt to fix & improve error detection:
2023-07-24 18:48:56 +03:00
CServerHandler.h
Refactoring of campaign handler: rename types and use strong typing
2023-06-26 17:15:59 +03:00
CVideoHandler.cpp
Replaced event handling break system with key capturing
2023-05-20 01:51:49 +03:00
CVideoHandler.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
NetPacksLobbyClient.cpp
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
PlayerLocalState.h
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico