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vcmi/lib/mapObjectConstructors/SObjectSounds.h
2023-09-04 18:22:34 +03:00

31 lines
582 B
C++

/*
* SObjectSounds.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../filesystem/ResourcePath.h"
VCMI_LIB_NAMESPACE_BEGIN
struct SObjectSounds
{
std::vector<AudioPath> ambient;
std::vector<AudioPath> visit;
std::vector<AudioPath> removal;
template <typename Handler> void serialize(Handler &h, const int version)
{
h & ambient;
h & visit;
h & removal;
}
};
VCMI_LIB_NAMESPACE_END