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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/renderSDL
2023-04-11 19:37:35 +03:00
..
CBitmapFont.cpp TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
CBitmapFont.h TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
CBitmapHanFont.cpp Unicode conversion functions now require source encoding 2023-03-05 17:39:27 +02:00
CBitmapHanFont.h
CTrueTypeFont.cpp TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
CTrueTypeFont.h TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
CursorHardware.cpp Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
CursorHardware.h
CursorSoftware.cpp vcmi:towns now can choose if moat render is needed 2023-03-31 01:01:25 +03:00
CursorSoftware.h
SDL_Extensions.cpp Grail digging check is now in library 2023-03-05 17:48:02 +02:00
SDL_Extensions.h Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
SDL_PixelAccess.h
SDLImage.cpp Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
SDLImage.h Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
SDLImageLoader.cpp
SDLImageLoader.h
SDLRWwrapper.cpp
SDLRWwrapper.h