1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-04-13 11:40:38 +02:00
mateuszb 50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else)
* map should be drawn faster because empty tiles are no more blitted (according to info from .msk files) - I hope it will work correctly, if not please report or turn it off if too hard to make it work
2009-07-01 15:58:20 +00:00
..
2009-04-16 11:14:13 +00:00
2009-04-16 11:14:13 +00:00
2009-06-01 22:31:11 +00:00
2009-05-21 00:55:30 +00:00
2009-05-21 00:55:30 +00:00
2009-06-20 01:40:52 +00:00
2009-06-16 11:18:14 +00:00
2009-02-08 16:36:53 +00:00