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vcmi
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vcmi
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server
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beegee1
53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
2012-11-20 17:53:45 +00:00
..
CGameHandler.cpp
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
2012-11-20 17:53:45 +00:00
CGameHandler.h
* fixed 1085
2012-09-25 14:40:39 +00:00
CMakeLists.txt
- CPack support. Works on my side, needs tweaks for Win
2012-10-05 12:38:17 +00:00
CVCMIServer.cpp
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
2012-11-20 17:53:45 +00:00
CVCMIServer.h
…
Makefile.am
Added test for librt, since linux needs it and OSX doesn't have it.
2012-02-13 02:15:05 +00:00
NetPacksServer.cpp
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
2012-11-03 13:30:47 +00:00
StdInc.cpp
…
StdInc.h
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj
Partial fix for
#961
.
2012-05-18 22:47:54 +00:00