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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
mateuszb 538ffb1579 * added support for archery, offence and armorer secondary abilities
* hero's primary skills account for damage dealt by creatures in battle
* magical hero are given spellbook at the beginning
* added initial secondary skills for heroes
* minor fixes and improvements
2008-09-29 11:03:30 +00:00
..
CBitmapHandler.cpp * minimap shows all flaggable objects (towns, mines, etc.) 2008-09-26 14:16:01 +00:00
CBitmapHandler.h * BitmapHandler thread-safe 2008-06-16 14:56:48 +00:00
CCreatureAnimation.cpp * minimap shows all flaggable objects (towns, mines, etc.) 2008-09-26 14:16:01 +00:00
CCreatureAnimation.h * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
Client.cpp * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
Client.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CSpellWindow.cpp * directional attack in battles 2008-09-25 14:09:31 +00:00
CSpellWindow.h * directional attack in battles 2008-09-25 14:09:31 +00:00
FunctionList.h classes for buttons group and functionlist with arg 2008-09-24 08:15:49 +00:00
Graphics.cpp * added support for archery, offence and armorer secondary abilities 2008-09-29 11:03:30 +00:00
Graphics.h * version set to 0.63 2008-09-07 03:38:37 +00:00
Makefile.am gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 2008-09-18 20:24:53 +00:00
VCMI_client.vcproj * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00