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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-16 02:47:36 +02:00
vcmi/lib/gameState
2023-11-04 17:04:53 +02:00
..
CGameState.cpp added toEntity overload that accepts generic Services class 2023-11-04 17:04:53 +02:00
CGameState.h Cleaned up dwelling randomization 2023-11-01 14:43:20 +02:00
CGameStateCampaign.cpp Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
CGameStateCampaign.h
EVictoryLossCheckResult.h Fix 2023-09-09 14:27:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h
SThievesGuildInfo.h
TavernHeroesPool.cpp Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
TavernHeroesPool.h Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
TavernSlot.h