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BattleActionsController.cpp
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Added RandomGeneratorUtil::nextItemWeighted convenience method
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2024-01-31 00:17:40 +02:00 |
BattleActionsController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAnimationClasses.cpp
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Renamed speed -> getMovementRange, remove misleading default parameter
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2024-01-14 17:14:36 +02:00 |
BattleAnimationClasses.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleEffectsController.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
BattleEffectsController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleFieldController.cpp
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fix spell hover
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2024-01-07 18:12:17 +01:00 |
BattleFieldController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleInterface.cpp
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Changed checks for null with checks for hasValue
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2024-01-20 16:41:10 +02:00 |
BattleInterface.h
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round_counter
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2023-12-23 19:57:19 +01:00 |
BattleInterfaceClasses.cpp
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Made graphical primitive-based UI more configurable
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2024-02-18 20:48:45 +02:00 |
BattleInterfaceClasses.h
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Refactoring of button class to prepare for configurable button
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2024-02-29 13:57:25 +02:00 |
BattleObstacleController.cpp
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#2977 - fix obstackle path deserialization
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2023-10-29 16:07:00 +02:00 |
BattleObstacleController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleProjectileController.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleProjectileController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleSiegeController.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
BattleSiegeController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleStacksController.cpp
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Added RandomGeneratorUtil::nextItemWeighted convenience method
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2024-01-31 00:17:40 +02:00 |
BattleStacksController.h
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implement spells
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2023-12-23 14:51:26 +01:00 |
BattleWindow.cpp
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Refactoring of button class to prepare for configurable button
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2024-02-29 13:57:25 +02:00 |
BattleWindow.h
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Merge pull request #3575 from Laserlicht/infobox_pos
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2024-01-30 17:36:30 +02:00 |
CreatureAnimation.cpp
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Renamed speed -> getMovementRange, remove misleading default parameter
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2024-01-14 17:14:36 +02:00 |
CreatureAnimation.h
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Renamed speed -> getMovementRange, remove misleading default parameter
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2024-01-14 17:14:36 +02:00 |