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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/spells
Ivan Savenko f13f213d8c
Merge pull request #2780 from IvanSavenko/fix_siege_regression
Fix crash on obstacle creation (e.g. moat)
2023-09-11 15:56:33 +03:00
..
effects Merge pull request #2780 from IvanSavenko/fix_siege_regression 2023-09-11 15:56:33 +03:00
AbilityCaster.cpp SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
AbilityCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
AdventureSpellMechanics.cpp First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
AdventureSpellMechanics.h Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleSpellMechanics.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BonusCaster.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
BonusCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
CSpellHandler.cpp Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
CSpellHandler.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
ExternalCaster.cpp Rename outer caster 2023-04-10 20:56:50 +04:00
ExternalCaster.h Rename outer caster 2023-04-10 20:56:50 +04:00
ISpellMechanics.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
ISpellMechanics.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
ObstacleCasterProxy.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObstacleCasterProxy.h Merge beta into develop 2023-04-11 19:37:35 +03:00
Problem.cpp Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
Problem.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
ProxyCaster.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ProxyCaster.h Merge beta into develop 2023-04-11 19:37:35 +03:00
TargetCondition.cpp vcmi: use SpellSchool identifier instead of enum 2023-08-23 17:53:09 +03:00
TargetCondition.h TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
ViewSpellInt.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
ViewSpellInt.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00