1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-08 00:39:47 +02:00
vcmi/lib/battle
2024-05-31 09:34:21 +00:00
..
AccessibilityInfo.cpp
AccessibilityInfo.h
AutocombatPreferences.h
BattleAction.cpp
BattleAction.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleAttackInfo.cpp
BattleAttackInfo.h
BattleHex.cpp
BattleHex.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleInfo.cpp Workaround - check also for valueType when updating bonuses 2024-05-28 17:01:30 +00:00
BattleInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
BattleProxy.cpp
BattleProxy.h
BattleStateInfoForRetreat.cpp
BattleStateInfoForRetreat.h
CBattleInfoCallback.cpp Tweaks to retaliation damage calculation: 2024-05-17 12:23:51 +00:00
CBattleInfoCallback.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CBattleInfoEssentials.cpp
CBattleInfoEssentials.h
CObstacleInstance.cpp Entities are now non-copyable 2024-05-17 14:47:09 +00:00
CObstacleInstance.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
CPlayerBattleCallback.cpp
CPlayerBattleCallback.h
CUnitState.cpp
CUnitState.h
DamageCalculator.cpp accept log text suggestion 2024-04-18 08:40:25 +08:00
DamageCalculator.h
Destination.cpp
Destination.h
IBattleInfoCallback.h
IBattleState.cpp
IBattleState.h
IUnitInfo.h
PossiblePlayerBattleAction.h Fixes 2024-03-29 12:28:14 +02:00
ReachabilityInfo.cpp
ReachabilityInfo.h
SideInBattle.cpp
SideInBattle.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
SiegeInfo.cpp
SiegeInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
Unit.cpp
Unit.h