.. |
battles
|
fixed regressions
|
2024-07-09 14:27:05 +03:00 |
processors
|
Merge remote-tracking branch 'vcmi/master' into develop
|
2024-07-11 17:43:44 +00:00 |
queries
|
Fixed new issues detected by SonarCloud
|
2024-07-15 07:46:40 +00:00 |
CGameHandler.cpp
|
Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
|
2024-07-16 12:45:13 +03:00 |
CGameHandler.h
|
Do not check for guards when teleporting using means other than DD
|
2024-05-07 20:05:23 +00:00 |
CMakeLists.txt
|
Implemented option to run server as a thread with shared VLC
|
2024-02-11 17:55:02 +02:00 |
CVCMIServer.cpp
|
Bind server to a randomly assigned port
|
2024-07-12 01:06:36 +03:00 |
CVCMIServer.h
|
Bind server to a randomly assigned port
|
2024-07-12 01:06:36 +03:00 |
GlobalLobbyProcessor.cpp
|
JsonNode constructors: Take fileName as argument
|
2024-07-17 13:50:59 +02:00 |
GlobalLobbyProcessor.h
|
Store and send mod list and game version for game rooms
|
2024-04-23 17:15:59 +03:00 |
LobbyNetPackVisitors.h
|
Guest can also use & renaming
|
2024-05-01 15:58:22 +02:00 |
NetPacksLobbyServer.cpp
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
NetPacksServer.cpp
|
Do not check for guards when teleporting using means other than DD
|
2024-05-07 20:05:23 +00:00 |
ServerNetPackVisitors.h
|
Saving costume
|
2024-04-27 21:35:37 +03:00 |
ServerSpellCastEnvironment.cpp
|
Do not check for guards when teleporting using means other than DD
|
2024-05-07 20:05:23 +00:00 |
ServerSpellCastEnvironment.h
|
Do not check for guards when teleporting using means other than DD
|
2024-05-07 20:05:23 +00:00 |
StdInc.cpp
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
StdInc.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
|
Running out of timer during battle will no longer force retreat
|
2024-06-19 19:59:06 +00:00 |
TurnTimerHandler.h
|
It is now possible to vote for simturns and turn timer changes
|
2024-05-19 18:31:32 +00:00 |