mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-26 08:41:13 +02:00
235 lines
4.3 KiB
C++
235 lines
4.3 KiB
C++
#include "StdInc.h"
|
|
#include "ObjectLists.h"
|
|
|
|
#include "../gui/CGuiHandler.h"
|
|
#include "Buttons.h"
|
|
|
|
/*
|
|
* ObjectLists.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
|
|
static void intDeleter(CIntObject* object)
|
|
{
|
|
delete object;
|
|
}
|
|
|
|
CObjectList::CObjectList(CreateFunc create, DestroyFunc destroy):
|
|
createObject(create),
|
|
destroyObject(destroy)
|
|
{
|
|
if (!destroyObject)
|
|
destroyObject = intDeleter;
|
|
}
|
|
|
|
void CObjectList::deleteItem(CIntObject* item)
|
|
{
|
|
if (!item)
|
|
return;
|
|
removeChild(item);
|
|
destroyObject(item);
|
|
}
|
|
|
|
CIntObject* CObjectList::createItem(size_t index)
|
|
{
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
|
CIntObject * item = createObject(index);
|
|
if (item == nullptr)
|
|
item = new CIntObject();
|
|
|
|
item->recActions = defActions;
|
|
|
|
addChild(item);
|
|
return item;
|
|
}
|
|
|
|
CTabbedInt::CTabbedInt(CreateFunc create, DestroyFunc destroy, Point position, size_t ActiveID):
|
|
CObjectList(create, destroy),
|
|
activeTab(nullptr),
|
|
activeID(ActiveID)
|
|
{
|
|
pos += position;
|
|
reset();
|
|
}
|
|
|
|
void CTabbedInt::setActive(size_t which)
|
|
{
|
|
if (which != activeID)
|
|
{
|
|
activeID = which;
|
|
reset();
|
|
}
|
|
}
|
|
|
|
void CTabbedInt::reset()
|
|
{
|
|
deleteItem(activeTab);
|
|
activeTab = createItem(activeID);
|
|
activeTab->moveTo(pos.topLeft());
|
|
|
|
if (active)
|
|
redraw();
|
|
}
|
|
|
|
CIntObject * CTabbedInt::getItem()
|
|
{
|
|
return activeTab;
|
|
}
|
|
|
|
CListBox::CListBox(CreateFunc create, DestroyFunc destroy, Point Pos, Point ItemOffset, size_t VisibleSize,
|
|
size_t TotalSize, size_t InitialPos, int Slider, Rect SliderPos):
|
|
CObjectList(create, destroy),
|
|
first(InitialPos),
|
|
totalSize(TotalSize),
|
|
itemOffset(ItemOffset),
|
|
slider(nullptr)
|
|
{
|
|
pos += Pos;
|
|
items.resize(VisibleSize, nullptr);
|
|
|
|
if (Slider & 1)
|
|
{
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
|
slider = new CSlider(SliderPos.topLeft(), SliderPos.w, std::bind(&CListBox::moveToPos, this, _1),
|
|
VisibleSize, TotalSize, InitialPos, Slider & 2, Slider & 4 ? CSlider::BLUE : CSlider::BROWN);
|
|
}
|
|
reset();
|
|
}
|
|
|
|
// Used to move active items after changing list position
|
|
void CListBox::updatePositions()
|
|
{
|
|
Point itemPos = pos.topLeft();
|
|
for (auto & elem : items)
|
|
{
|
|
(elem)->moveTo(itemPos);
|
|
itemPos += itemOffset;
|
|
}
|
|
if (active)
|
|
{
|
|
redraw();
|
|
if (slider)
|
|
slider->moveTo(first);
|
|
}
|
|
}
|
|
|
|
void CListBox::reset()
|
|
{
|
|
size_t current = first;
|
|
for (auto & elem : items)
|
|
{
|
|
deleteItem(elem);
|
|
elem = createItem(current++);
|
|
}
|
|
updatePositions();
|
|
}
|
|
|
|
void CListBox::resize(size_t newSize)
|
|
{
|
|
totalSize = newSize;
|
|
if (slider)
|
|
slider->setAmount(totalSize);
|
|
reset();
|
|
}
|
|
|
|
size_t CListBox::size()
|
|
{
|
|
return totalSize;
|
|
}
|
|
|
|
CIntObject * CListBox::getItem(size_t which)
|
|
{
|
|
if (which < first || which > first + items.size() || which > totalSize)
|
|
return nullptr;
|
|
|
|
size_t i=first;
|
|
for (auto iter = items.begin(); iter != items.end(); iter++, i++)
|
|
if( i == which)
|
|
return *iter;
|
|
return nullptr;
|
|
}
|
|
|
|
size_t CListBox::getIndexOf(CIntObject *item)
|
|
{
|
|
size_t i=first;
|
|
for (auto iter = items.begin(); iter != items.end(); iter++, i++)
|
|
if(*iter == item)
|
|
return i;
|
|
return size_t(-1);
|
|
}
|
|
|
|
void CListBox::scrollTo(size_t which)
|
|
{
|
|
//scroll up
|
|
if (first > which)
|
|
moveToPos(which);
|
|
//scroll down
|
|
else if (first + items.size() <= which && which < totalSize)
|
|
moveToPos(which - items.size() + 1);
|
|
}
|
|
|
|
void CListBox::moveToPos(size_t which)
|
|
{
|
|
//Calculate new position
|
|
size_t maxPossible;
|
|
if (totalSize > items.size())
|
|
maxPossible = totalSize - items.size();
|
|
else
|
|
maxPossible = 0;
|
|
|
|
size_t newPos = std::min(which, maxPossible);
|
|
|
|
//If move distance is 1 (most of calls from Slider) - use faster shifts instead of resetting all items
|
|
if (first - newPos == 1)
|
|
moveToPrev();
|
|
else if (newPos - first == 1)
|
|
moveToNext();
|
|
else if (newPos != first)
|
|
{
|
|
first = newPos;
|
|
reset();
|
|
}
|
|
}
|
|
|
|
void CListBox::moveToNext()
|
|
{
|
|
//Remove front item and insert new one to end
|
|
if (first + items.size() < totalSize)
|
|
{
|
|
first++;
|
|
deleteItem(items.front());
|
|
items.pop_front();
|
|
items.push_back(createItem(first+items.size()));
|
|
updatePositions();
|
|
}
|
|
}
|
|
|
|
void CListBox::moveToPrev()
|
|
{
|
|
//Remove last item and insert new one at start
|
|
if (first)
|
|
{
|
|
first--;
|
|
deleteItem(items.back());
|
|
items.pop_back();
|
|
items.push_front(createItem(first));
|
|
updatePositions();
|
|
}
|
|
}
|
|
|
|
size_t CListBox::getPos()
|
|
{
|
|
return first;
|
|
}
|
|
|
|
const std::list<CIntObject *> &CListBox::getItems()
|
|
{
|
|
return items;
|
|
}
|