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39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
/*
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* BonusParams.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "Bonus.h"
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#include "../GameConstants.h"
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#include "../JsonNode.h"
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VCMI_LIB_NAMESPACE_BEGIN
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struct DLL_LINKAGE BonusParams {
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bool isConverted;
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BonusType type = BonusType::NONE;
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std::optional<TBonusSubtype> subtype = std::nullopt;
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std::optional<std::string> subtypeStr = std::nullopt;
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std::optional<BonusValueType> valueType = std::nullopt;
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std::optional<si32> val = std::nullopt;
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std::optional<BonusSource> targetType = std::nullopt;
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BonusParams(bool isConverted = true) : isConverted(isConverted) {};
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BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr = "", int deprecatedSubtype = 0);
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const JsonNode & toJson();
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CSelector toSelector();
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private:
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JsonNode ret;
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bool jsonCreated = false;
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};
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extern DLL_LINKAGE const std::set<std::string> deprecatedBonusSet;
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VCMI_LIB_NAMESPACE_END |