..
AccessibilityInfo.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
AccessibilityInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleAction.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleAction.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleAttackInfo.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleAttackInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleHex.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleHex.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleInfo.cpp
renamed CBonusSystemNode::popBonuses to removeBonusesRecursive
2018-03-05 22:13:23 +08:00
BattleInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleProxy.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
BattleProxy.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CBattleInfoCallback.cpp
Extend Bonus.addInfo to integer vector ( #427 )
2018-03-12 08:20:18 +03:00
CBattleInfoCallback.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CBattleInfoEssentials.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CBattleInfoEssentials.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CCallbackBase.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CCallbackBase.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CObstacleInstance.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CObstacleInstance.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CPlayerBattleCallback.cpp
Code style: remove default value hints in definitions ( #342 )
2017-07-15 14:08:20 +03:00
CPlayerBattleCallback.h
tweak
2017-08-10 20:57:36 +03:00
CUnitState.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
CUnitState.h
Fixed https://bugs.vcmi.eu/view.php?id=2904
2018-03-04 11:15:24 +03:00
Destination.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Destination.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IBattleState.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IBattleState.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IUnitInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
ReachabilityInfo.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
ReachabilityInfo.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
SideInBattle.cpp
Precompiled header path also needs fix
2017-07-01 20:05:10 +02:00
SideInBattle.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
SiegeInfo.cpp
Precompiled header path also needs fix
2017-07-01 20:05:10 +02:00
SiegeInfo.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
Unit.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
Unit.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00