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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/battle
Henning Koehler 7f76648a7c Extend Bonus.addInfo to integer vector (#427)
* changed Bonus::additionalInfo to integer vector

* fixed deserialization for old savegames

* removed newline from JsonNode::toJson()

* updated bonus schema; SPELL_AFTER_ATTACK and SPELL_BEFORE_ATTACK use new addInfo format

* removed unnecessary init in Bonus constructor
2018-03-12 08:20:18 +03:00
..
AccessibilityInfo.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
AccessibilityInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleAction.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleAction.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleAttackInfo.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleAttackInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleHex.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleHex.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleInfo.cpp renamed CBonusSystemNode::popBonuses to removeBonusesRecursive 2018-03-05 22:13:23 +08:00
BattleInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleProxy.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
BattleProxy.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CBattleInfoCallback.cpp Extend Bonus.addInfo to integer vector (#427) 2018-03-12 08:20:18 +03:00
CBattleInfoCallback.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CBattleInfoEssentials.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CBattleInfoEssentials.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CCallbackBase.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CCallbackBase.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CObstacleInstance.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CObstacleInstance.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CPlayerBattleCallback.cpp Code style: remove default value hints in definitions (#342) 2017-07-15 14:08:20 +03:00
CPlayerBattleCallback.h tweak 2017-08-10 20:57:36 +03:00
CUnitState.cpp Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
CUnitState.h Fixed https://bugs.vcmi.eu/view.php?id=2904 2018-03-04 11:15:24 +03:00
Destination.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Destination.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
IBattleState.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
IBattleState.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
IUnitInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ReachabilityInfo.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ReachabilityInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
SideInBattle.cpp Precompiled header path also needs fix 2017-07-01 20:05:10 +02:00
SideInBattle.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
SiegeInfo.cpp Precompiled header path also needs fix 2017-07-01 20:05:10 +02:00
SiegeInfo.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
Unit.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
Unit.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00