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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config/schemas
2022-09-27 11:56:13 +03:00
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artifact.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
battlefield.json Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
bonus.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
creature.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
faction.json Rmg water support (#754) 2022-06-11 18:40:24 +03:00
hero.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
heroClass.json - Implemented "mapObject" entry for hero classes 2014-06-16 19:27:26 +03:00
mapHeader.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
mod.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
object.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
objectTemplate.json fix bug: valid json will failed when object template contains zIndex (#698) 2021-07-18 10:44:44 +03:00
objectType.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
obstacle.json Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
script.json Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
settings.json fetch Extra Resolutions mod path from the settings schema 2022-09-27 11:56:13 +03:00
skill.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
spell.json allow json schema references to use relative file path 2018-10-30 22:30:56 +01:00
template.json Rmg water support (#751) 2022-06-11 18:40:24 +03:00
townBuilding.json Feature: Mods system improvement, Part III. Bunusing buildings customization. 2021-01-14 01:02:13 +03:00
townSiege.json - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
townStructure.json More string ID's for buildings: 2013-12-04 10:36:39 +00:00