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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/lib/gameState
Ivan Savenko 290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
..
CGameState.cpp Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
CGameState.h Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
CGameStateCampaign.cpp Added text container with map translations to campaign state 2024-01-31 20:01:24 +02:00
CGameStateCampaign.h Added text container with map translations to campaign state 2024-01-31 20:01:24 +02:00
EVictoryLossCheckResult.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
SThievesGuildInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00