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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/lib/gameState
Ivan Savenko 5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
..
CGameState.cpp Merge pull request #4025 from IvanSavenko/shared_ptr_lib 2024-05-30 19:14:06 +03:00
CGameState.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
CGameStateCampaign.cpp Add more descriptive error messages 2024-05-16 08:03:06 +00:00
CGameStateCampaign.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
EVictoryLossCheckResult.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
SThievesGuildInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00