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54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
/*
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* CModVersion.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#if defined(__UCLIBC__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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#undef major
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#undef minor
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#undef patch
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#endif
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VCMI_LIB_NAMESPACE_BEGIN
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using TModID = std::string;
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struct DLL_LINKAGE CModVersion
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{
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static const int Any = -1;
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int major = Any;
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int minor = Any;
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int patch = Any;
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CModVersion() = default;
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CModVersion(int mj, int mi, int p): major(mj), minor(mi), patch(p) {}
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static CModVersion GameVersion();
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static CModVersion fromString(std::string from);
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std::string toString() const;
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bool operator !=(const CModVersion & other) const;
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bool operator ==(const CModVersion & other) const;
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bool compatible(const CModVersion & other, bool checkMinor = false, bool checkPatch = false) const;
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bool isNull() const;
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template <typename Handler> void serialize(Handler &h)
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{
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h & major;
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h & minor;
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h & patch;
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}
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};
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DLL_LINKAGE bool operator < (const CModVersion & lesser, const CModVersion & greater);
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VCMI_LIB_NAMESPACE_END
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