mirror of
https://github.com/vcmi/vcmi.git
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a85b4cf2a5
* Hero portrait serialization * Fix town spells serialization * Added support for float exponential part in Json * Added support for int64 in Json * Added basic Hero definitions serialization * Added rumors serialization * Advanced player info serialization. * Added Disposed heroes serialization, (!) not covered with tests yet * Added Local event serialization * Added Pandoras box serialization * Added Seer hut reward serialization * Added CQuest serialization * Added API for map object instance names serialization. * Added random dwelling options serialization * Advanced town options serialization * Advanced hero options serialization * More map format tests * A lot of fixes, cleanup and refactoring
205 lines
5.6 KiB
C++
205 lines
5.6 KiB
C++
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/*
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* CMapFormatTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include <boost/test/unit_test.hpp>
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#include "../lib/filesystem/CMemoryBuffer.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/mapping/CMap.h"
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#include "../lib/rmg/CMapGenOptions.h"
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#include "../lib/rmg/CMapGenerator.h"
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#include "../lib/mapping/MapFormatJson.h"
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#include "../lib/VCMIDirs.h"
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#include "MapComparer.h"
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static const int TEST_RANDOM_SEED = 1337;
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BOOST_AUTO_TEST_CASE(MapFormat_Random)
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{
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logGlobal->info("MapFormat_Random start");
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BOOST_TEST_CHECKPOINT("MapFormat_Random start");
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std::unique_ptr<CMap> initialMap;
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CMapGenOptions opt;
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opt.setHeight(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setWidth(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setHasTwoLevels(true);
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opt.setPlayerCount(4);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(0), EPlayerType::HUMAN);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(1), EPlayerType::AI);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(2), EPlayerType::AI);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(3), EPlayerType::AI);
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CMapGenerator gen;
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initialMap = gen.generate(&opt, TEST_RANDOM_SEED);
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initialMap->name = "Test";
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BOOST_TEST_CHECKPOINT("MapFormat_Random generated");
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CMemoryBuffer serializeBuffer;
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{
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CMapSaverJson saver(&serializeBuffer);
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saver.saveMap(initialMap);
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}
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BOOST_TEST_CHECKPOINT("MapFormat_Random serialized");
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#if 1
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{
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auto path = VCMIDirs::get().userDataPath()/"test_random.vmap";
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boost::filesystem::remove(path);
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boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
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tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize());
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tmp.flush();
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tmp.close();
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logGlobal->info("Test map has been saved to:");
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logGlobal->info(path.string());
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}
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BOOST_TEST_CHECKPOINT("MapFormat_Random saved");
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#endif // 1
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serializeBuffer.seek(0);
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{
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CMapLoaderJson loader(&serializeBuffer);
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std::unique_ptr<CMap> serialized = loader.loadMap();
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MapComparer c;
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c(serialized, initialMap);
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}
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logGlobal->info("MapFormat_Random finish");
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}
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static JsonNode getFromArchive(CZipLoader & archive, const std::string & archiveFilename)
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{
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ResourceID resource(archiveFilename, EResType::TEXT);
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if(!archive.existsResource(resource))
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throw new std::runtime_error(archiveFilename+" not found");
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auto data = archive.load(resource)->readAll();
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JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
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return std::move(res);
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}
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static void addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename)
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{
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std::ostringstream out;
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out << data;
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out.flush();
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{
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auto s = out.str();
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std::unique_ptr<COutputStream> stream = saver.addFile(filename);
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if(stream->write((const ui8*)s.c_str(), s.size()) != s.size())
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throw new std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
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}
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}
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BOOST_AUTO_TEST_CASE(MapFormat_Objects)
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{
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logGlobal->info("MapFormat_Objects start");
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static const std::string MAP_DATA_PATH = "test/ObjectPropertyTest/";
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const JsonNode initialHeader(ResourceID(MAP_DATA_PATH+"header.json"));
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const JsonNode expectedHeader(ResourceID(MAP_DATA_PATH+"header.json"));//same as initial for now
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const JsonNode initialObjects(ResourceID(MAP_DATA_PATH+"objects.json"));
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const JsonNode expectedObjects(ResourceID(MAP_DATA_PATH+"objects.ex.json"));
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const JsonNode expectedSurface(ResourceID(MAP_DATA_PATH+"surface_terrain.json"));
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const JsonNode expectedUnderground(ResourceID(MAP_DATA_PATH+"underground_terrain.json"));
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std::unique_ptr<CMap> originalMap;
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{
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CMemoryBuffer initialBuffer;
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std::shared_ptr<CIOApi> originalDataIO(new CProxyIOApi(&initialBuffer));
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{
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CZipSaver initialSaver(originalDataIO, "_");
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addToArchive(initialSaver, initialHeader, "header.json");
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addToArchive(initialSaver, initialObjects, "objects.json");
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addToArchive(initialSaver, expectedSurface, "surface_terrain.json");
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addToArchive(initialSaver, expectedUnderground, "underground_terrain.json");
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}
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initialBuffer.seek(0);
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{
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CMapLoaderJson initialLoader(&initialBuffer);
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originalMap = initialLoader.loadMap();
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}
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}
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CMemoryBuffer serializeBuffer;
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{
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CMapSaverJson saver(&serializeBuffer);
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saver.saveMap(originalMap);
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}
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std::shared_ptr<CIOApi> actualDataIO(new CProxyROIOApi(&serializeBuffer));
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CZipLoader actualDataLoader("", "_", actualDataIO);
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const JsonNode actualHeader = getFromArchive(actualDataLoader, "header.json");
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const JsonNode actualObjects = getFromArchive(actualDataLoader, "objects.json");
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const JsonNode actualSurface = getFromArchive(actualDataLoader, "surface_terrain.json");
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const JsonNode actualUnderground = getFromArchive(actualDataLoader, "underground_terrain.json");
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{
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auto path = VCMIDirs::get().userDataPath()/"test_object_property.vmap";
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boost::filesystem::remove(path);
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boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
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tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize());
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tmp.flush();
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tmp.close();
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logGlobal->infoStream() << "Test map has been saved to " << path;
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}
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{
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JsonMapComparer c;
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c.compareHeader(actualHeader, expectedHeader);
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}
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{
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JsonMapComparer c;
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c.compareObjects(actualObjects, expectedObjects);
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}
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{
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JsonMapComparer c;
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c.compareTerrain("surface", actualSurface, expectedSurface);
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}
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{
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JsonMapComparer c;
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c.compareTerrain("underground", actualUnderground, expectedUnderground);
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}
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logGlobal->info("MapFormat_Objects finish");
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}
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