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battle
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Fix movement over lowered drawbridge in Fortress
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2023-03-25 23:54:51 +02:00 |
events
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vcmi: modernize lib/events
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2023-03-06 20:24:38 +03:00 |
filesystem
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Partially implemented Setup Window
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2023-03-14 16:02:16 +02:00 |
logging
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vcmi: modernize lib/logging
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2023-03-06 20:13:25 +03:00 |
mapObjects
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Use the most suitable template for object
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2023-03-28 17:53:08 +02:00 |
mapping
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Fixed incorrect error messages from translations
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2023-03-14 19:55:08 +02:00 |
minizip
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remove copy-pasted functions from ioapi.c
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2023-02-24 13:42:26 +03:00 |
registerTypes
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vcmi: unify movement
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2023-03-16 16:46:41 +03:00 |
rmg
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Place towns and monoliths first - preferably at the zone border.
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2023-03-29 16:25:13 +02:00 |
serializer
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
spells
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vcmi: fix target condition regression
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2023-03-21 17:56:15 +03:00 |
vstd
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vstd: pass separators and input by reference
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2023-02-05 18:07:56 +03:00 |
AI_Base.h
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BattleFieldHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
BattleFieldHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CAndroidVMHelper.cpp
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CArtHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CBonusTypeHandler.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CBonusTypeHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CBuildingHandler.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CBuildingHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CConfigHandler.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CConfigHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CConsoleHandler.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CConsoleHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CCreatureHandler.cpp
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fix typos
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2023-03-20 11:35:19 +03:00 |
CCreatureHandler.h
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fix method documentation
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2023-03-20 11:35:19 +03:00 |
CCreatureSet.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CCreatureSet.h
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Fix uninitialized pointer dereference
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2023-03-16 20:48:37 +02:00 |
CGameInfoCallback.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CGameInfoCallback.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CGameInterface.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CGameInterface.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CGameState.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CGameState.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CGameStateFwd.h
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Fix regression - uninitialized pointer
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2023-03-16 19:25:26 +02:00 |
CGeneralTextHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGeneralTextHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CHeroHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CHeroHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CMakeLists.txt
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
CModHandler.cpp
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Handle mods with "keepDisabled" propertly on client
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2023-03-25 23:54:51 +02:00 |
CModHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Color.h
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vcmi/client: make ColorRGBA constexpr
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2023-02-12 19:11:24 +03:00 |
CondSh.h
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Introduced animation phases for beter ordering of visuals in battles
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2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
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vcmi: make ConstTransitivePtr always init self.
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2023-02-12 17:59:06 +03:00 |
CPathfinder.cpp
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compute movement cost using PathNodeInfo layer info when possible
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2023-03-20 11:35:20 +03:00 |
CPathfinder.h
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compute movement cost using PathNodeInfo layer info when possible
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2023-03-20 11:35:20 +03:00 |
CPlayerState.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CPlayerState.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CRandomGenerator.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CRandomGenerator.h
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CScriptingModule.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CSkillHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CSkillHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CSoundBase.h
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Fix for missing Death Blow sound
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2022-12-25 20:11:22 +02:00 |
CStack.cpp
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CStack: make unicorns ability multiplicative
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2023-03-20 23:29:33 +03:00 |
CStack.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CStopWatch.h
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CThreadHelper.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CThreadHelper.h
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CTownHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CTownHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
FunctionList.h
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GameConstants.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
GameConstants.h
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Merge pull request #1772 from vcmi/fix_invalid_native_terrain
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2023-03-26 13:19:01 +03:00 |
GameSettings.cpp
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Fixed loading of settings from mods
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2023-03-16 18:11:36 +02:00 |
GameSettings.h
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
HeroBonus.cpp
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totalValue: fix overflow
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2023-03-18 22:08:21 +03:00 |
HeroBonus.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
IBonusTypeHandler.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
IGameCallback.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
IGameCallback.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
IGameEventsReceiver.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
IHandlerBase.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
IHandlerBase.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
int3.h
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vcmi: make int3 as constexpr class
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2023-02-12 19:00:43 +03:00 |
Interprocess.h
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JsonDetail.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
JsonDetail.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
JsonNode.cpp
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vcmi: fix first aid regression
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2023-03-19 19:20:08 +03:00 |
JsonNode.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
Languages.h
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Do not show languages without translations in UI
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2023-03-14 16:02:16 +02:00 |
LoadProgress.cpp
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LoadProgress.h
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LogicalExpression.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
NetPacks.h
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vcmi: remove a bunch of duplicated showInfoDialog
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2023-03-11 21:41:57 +03:00 |
NetPacksBase.h
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vcmi: use enum class for EComponentType
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2023-03-11 21:41:57 +03:00 |
NetPacksLib.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
NetPacksLobby.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPackVisitor.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
ObstacleHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ObstacleHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
PathfinderUtil.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
Point.h
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Basic version of hero movement on map. Removed old code.
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2023-03-05 17:48:02 +02:00 |
Rect.cpp
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Refactoring of MapView
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2023-03-05 17:48:02 +02:00 |
Rect.h
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Completely removed old TerrainRect class
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2023-03-05 17:57:36 +02:00 |
ResourceSet.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
ResourceSet.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
RiverHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
RiverHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
RoadHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
RoadHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ScopeGuard.h
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ScriptHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ScriptHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
StartInfo.h
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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TerrainHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
TerrainHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
TextOperations.cpp
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Fonts will now correctly detect encoding of fonts from mods
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2023-03-05 17:39:27 +02:00 |
TextOperations.h
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Fonts will now correctly detect encoding of fonts from mods
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2023-03-05 17:39:27 +02:00 |
UnlockGuard.h
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vcmi_endian.h
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lib: replace SDL usage to Boost one
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2023-02-02 23:58:22 +03:00 |
VCMI_lib.cbp
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lib: remove unused header
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2023-02-02 23:50:50 +03:00 |
VCMI_Lib.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
VCMI_Lib.h
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
VCMIDirs.h
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editorPath -> mapEditorPath
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2022-12-28 17:59:16 +02:00 |