mirror of
https://github.com/vcmi/vcmi.git
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8769f67c5d
* refactoring
354 lines
9.9 KiB
C++
354 lines
9.9 KiB
C++
/*
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* JsonNode.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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class JsonNode;
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typedef std::map <std::string, JsonNode> JsonMap;
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typedef std::vector <JsonNode> JsonVector;
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DLL_LINKAGE std::ostream & operator<<(std::ostream &out, const JsonNode &node);
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struct Bonus;
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class ResourceID;
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class DLL_LINKAGE JsonNode
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{
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public:
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enum JsonType
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{
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DATA_NULL,
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DATA_BOOL,
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DATA_FLOAT,
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DATA_STRING,
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DATA_VECTOR,
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DATA_STRUCT
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};
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private:
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union JsonData
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{
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bool Bool;
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double Float;
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std::string* String;
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JsonVector* Vector;
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JsonMap* Struct;
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};
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JsonType type;
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JsonData data;
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public:
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//Create empty node
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JsonNode(JsonType Type = DATA_NULL);
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//Create tree from Json-formatted input
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explicit JsonNode(const char * data, size_t datasize);
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//Create tree from JSON file
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explicit JsonNode(ResourceID && fileURI);
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//Copy c-tor
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JsonNode(const JsonNode ©);
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~JsonNode();
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void swap(JsonNode &b);
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JsonNode& operator =(JsonNode node);
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bool operator == (const JsonNode &other) const;
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bool operator != (const JsonNode &other) const;
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//Convert node to another type. Converting to NULL will clear all data
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void setType(JsonType Type);
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JsonType getType() const;
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bool isNull() const;
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//non-const accessors, node will change type on type mismatch
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bool & Bool();
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double & Float();
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std::string & String();
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JsonVector & Vector();
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JsonMap & Struct();
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//const accessors, will cause assertion failure on type mismatch
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const bool & Bool() const;
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const double & Float() const;
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const std::string & String() const;
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const JsonVector & Vector() const;
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const JsonMap & Struct() const;
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/// convert json tree into specified type. Json tree must have same type as Type
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/// Valid types: bool, string, any numeric, map and vector
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/// example: convertTo< std::map< std::vector<int> > >();
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template<typename Type>
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Type convertTo() const;
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//operator [], for structs only - get child node by name
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JsonNode & operator[](std::string child);
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const JsonNode & operator[](std::string child) const;
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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// simple saving - save json in its string interpretation
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if (h.saving)
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{
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std::ostringstream stream;
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stream << *this;
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std::string str = stream.str();
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h & str;
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}
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else
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{
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std::string str;
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h & str;
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JsonNode(str.c_str(), str.size()).swap(*this);
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}
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}
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};
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namespace JsonUtils
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{
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DLL_LINKAGE Bonus * parseBonus (const JsonVector &ability_vec);
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DLL_LINKAGE Bonus * parseBonus (const JsonNode &bonus);
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DLL_LINKAGE void unparseBonus (JsonNode &node, const Bonus * bonus);
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DLL_LINKAGE void resolveIdentifier (si32 &var, const JsonNode &node, std::string name);
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DLL_LINKAGE void resolveIdentifier (const JsonNode &node, si32 &var);
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/// recursivly merges source into dest, replacing identical fields
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/// struct : recursively calls this function
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/// arrays : each entry will be merged recursively
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/// values : value in source will replace value in dest
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/// null : if value in source is present but set to null it will delete entry in dest
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/// this function will destroy data in source
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DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source);
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/// this function will preserve data stored in source by creating copy
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DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source);
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/**
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* @brief generate one Json structure from multiple files
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* @param files - list of filenames with parts of json structure
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*/
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DLL_LINKAGE JsonNode assembleFromFiles(std::vector<std::string> files);
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/// removes all nodes that are identical to default entry in schema
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DLL_LINKAGE void minimize(JsonNode & node, const JsonNode& schema);
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/// check schema
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DLL_LINKAGE void validate(JsonNode & node, const JsonNode& schema);
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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// End of public section of the file. Anything below should be only used internally in JsonNode.cpp //
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace JsonDetail
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{
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// convertion helpers for JsonNode::convertTo (partial template function instantiation is illegal in c++)
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template <typename T, int arithm>
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struct JsonConvImpl;
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template <typename T>
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struct JsonConvImpl<T, 0>
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{
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static T convertImpl(const JsonNode & node)
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{
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return (T)(int)node.Float();
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}
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};
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template <typename T>
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struct JsonConvImpl<T, 1>
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{
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static T convertImpl(const JsonNode & node)
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{
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return node.Float();
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}
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};
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template<typename Type>
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struct JsonConverter
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{
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static Type convert(const JsonNode & node)
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{
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///this should be triggered only for numeric types and enums
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static_assert(boost::mpl::or_<std::is_arithmetic<Type>, std::is_enum<Type> >::value, "Unsupported type for JsonNode::convertTo()!");
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return JsonConvImpl<Type, std::is_arithmetic<Type>::value>::convertImpl(node);
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}
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};
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template<typename Type>
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struct JsonConverter<std::map<std::string, Type> >
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{
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static std::map<std::string, Type> convert(const JsonNode & node)
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{
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std::map<std::string, Type> ret;
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BOOST_FOREACH(auto entry, node.Struct())
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{
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ret.insert(entry.first, entry.second.convertTo<Type>());
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}
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return ret;
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}
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};
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template<typename Type>
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struct JsonConverter<std::set<Type> >
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{
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static std::set<Type> convert(const JsonNode & node)
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{
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std::set<Type> ret;
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BOOST_FOREACH(auto entry, node.Vector())
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{
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ret.insert(entry.convertTo<Type>());
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}
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return ret;
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}
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};
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template<typename Type>
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struct JsonConverter<std::vector<Type> >
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{
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static std::vector<Type> convert(const JsonNode & node)
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{
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std::vector<Type> ret;
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BOOST_FOREACH(auto entry, node.Vector())
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{
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ret.push_back(entry.convertTo<Type>());
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}
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return ret;
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}
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};
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template<>
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struct JsonConverter<std::string>
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{
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static std::string convert(const JsonNode & node)
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{
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return node.String();
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}
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};
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template<>
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struct JsonConverter<bool>
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{
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static bool convert(const JsonNode & node)
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{
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return node.Bool();
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}
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};
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class JsonWriter
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{
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//prefix for each line (tabulation)
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std::string prefix;
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std::ostream &out;
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public:
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template<typename Iterator>
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void writeContainer(Iterator begin, Iterator end);
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void writeEntry(JsonMap::const_iterator entry);
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void writeEntry(JsonVector::const_iterator entry);
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void writeString(const std::string &string);
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void writeNode(const JsonNode &node);
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JsonWriter(std::ostream &output, const JsonNode &node);
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};
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//Tiny string class that uses const char* as data for speed, members are private
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//for ease of debugging and some compatibility with std::string
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class constString
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{
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const char *data;
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const size_t datasize;
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public:
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constString(const char * inputString, size_t stringSize):
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data(inputString),
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datasize(stringSize)
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{
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}
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inline size_t size() const
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{
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return datasize;
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};
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inline const char& operator[] (size_t position)
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{
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assert (position < datasize);
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return data[position];
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}
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};
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//Internal class for string -> JsonNode conversion
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class JsonParser
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{
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std::string errors; // Contains description of all encountered errors
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constString input; // Input data
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ui32 lineCount; // Currently parsed line, starting from 1
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size_t lineStart; // Position of current line start
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size_t pos; // Current position of parser
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//Helpers
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bool extractEscaping(std::string &str);
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bool extractLiteral(const std::string &literal);
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bool extractString(std::string &string);
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bool extractWhitespace(bool verbose = true);
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bool extractSeparator();
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bool extractElement(JsonNode &node, char terminator);
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//Methods for extracting JSON data
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bool extractArray(JsonNode &node);
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bool extractFalse(JsonNode &node);
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bool extractFloat(JsonNode &node);
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bool extractNull(JsonNode &node);
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bool extractString(JsonNode &node);
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bool extractStruct(JsonNode &node);
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bool extractTrue(JsonNode &node);
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bool extractValue(JsonNode &node);
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//Add error\warning message to list
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bool error(const std::string &message, bool warning=false);
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public:
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JsonParser(const char * inputString, size_t stringSize, JsonNode &root);
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};
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//Internal class for Json validation, used automaticaly in JsonNode constructor. Behaviour:
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// - "schema" entry from root node is used for validation and will be removed
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// - any missing entries will be replaced with default value from schema (if present)
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// - if entry uses different type than defined in schema it will be removed
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// - entries nod described in schema will be kept unchanged
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class JsonValidator
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{
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std::string errors; // Contains description of all encountered errors
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std::list<std::string> currentPath; // path from root node to current one
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bool minimize;
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bool validateType(JsonNode &node, const JsonNode &schema, JsonNode::JsonType type);
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bool validateSchema(JsonNode::JsonType &type, const JsonNode &schema);
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bool validateNode(JsonNode &node, const JsonNode &schema, const std::string &name);
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bool validateItems(JsonNode &node, const JsonNode &schema);
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bool validateProperties(JsonNode &node, const JsonNode &schema);
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bool addMessage(const std::string &message);
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public:
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// validate node with "schema" entry
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JsonValidator(JsonNode &root, bool minimize=false);
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// validate with external schema
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JsonValidator(JsonNode &root, const JsonNode &schema, bool minimize=false);
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};
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} // namespace JsonDetail
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template<typename Type>
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Type JsonNode::convertTo() const
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{
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return JsonDetail::JsonConverter<Type>::convert(*this);
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} |