.. |
Filesystem
|
- gcc compile fix
|
2013-02-05 19:56:28 +00:00 |
Mapping
|
More fixes for campaigns.
|
2013-02-05 21:19:08 +00:00 |
RMG
|
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
|
2013-01-20 14:43:58 +00:00 |
AI_Base.h
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
BattleAction.cpp
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
BattleAction.h
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
BattleHex.cpp
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
BattleHex.h
|
- gcc compile fix
|
2013-02-05 19:56:28 +00:00 |
BattleState.cpp
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
BattleState.h
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
CArtHandler.cpp
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CArtHandler.h
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CBattleCallback.cpp
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
CBattleCallback.h
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
CBuildingHandler.cpp
|
first part of town configuration:
|
2012-09-02 10:33:41 +00:00 |
CBuildingHandler.h
|
first part of town configuration:
|
2012-09-02 10:33:41 +00:00 |
CConfigHandler.cpp
|
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
|
2012-12-02 12:21:44 +00:00 |
CConfigHandler.h
|
- build system update
|
2012-09-29 12:02:46 +00:00 |
CConsoleHandler.cpp
|
* bug 1193 should be fixed
|
2013-01-30 21:28:31 +00:00 |
CConsoleHandler.h
|
- removed creature-related code from ModHandler
|
2012-11-13 11:52:23 +00:00 |
CCreatureHandler.cpp
|
Fixed #860 and #1169
|
2013-02-04 12:32:53 +00:00 |
CCreatureHandler.h
|
- trade windows work with new creatures\artifacts
|
2012-12-23 10:23:41 +00:00 |
CCreatureSet.cpp
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
CCreatureSet.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
CDefObjInfoHandler.cpp
|
[refactor] a few more cleanups
|
2013-01-13 12:40:24 +00:00 |
CDefObjInfoHandler.h
|
- removed creature-related code from ModHandler
|
2012-11-13 11:52:23 +00:00 |
CGameInterface.cpp
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
CGameInterface.h
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
CGameState.cpp
|
* refactoring
|
2013-02-05 18:48:46 +00:00 |
CGameState.h
|
* refactoring
|
2013-02-05 18:48:46 +00:00 |
CGeneralTextHandler.cpp
|
- fix for #1189 (h3 text parsing fix)
|
2013-01-26 19:39:54 +00:00 |
CGeneralTextHandler.h
|
- fix for text on kingdom overview (#1172 + some other similar cases)
|
2013-01-12 19:28:38 +00:00 |
CHeroHandler.cpp
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CHeroHandler.h
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CLogger.cpp
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
CLogger.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
CMakeLists.txt
|
[refactor] separate h3m reader from rest of mapservice
|
2013-02-04 10:29:59 +00:00 |
CModHandler.cpp
|
- Fixed serialization of limiters
|
2013-01-17 18:15:00 +00:00 |
CModHandler.h
|
- basic support for dependencies\conflicts for mods
|
2013-01-10 18:53:49 +00:00 |
CObjectHandler.cpp
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
CObjectHandler.h
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CObstacleInstance.cpp
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
CObstacleInstance.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
CondSh.h
|
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
|
2012-02-19 21:03:43 +00:00 |
Connection.cpp
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
Connection.h
|
* fixed vector<bool> serialization
|
2013-02-05 14:32:59 +00:00 |
ConstTransitivePtr.h
|
Major refactoring. First part: BattleInterface
|
2011-12-13 21:23:17 +00:00 |
CRandomGenerator.h
|
- Compile fixes
|
2013-01-08 18:32:47 +00:00 |
CScriptingModule.h
|
Major refactoring. First part: BattleInterface
|
2011-12-13 21:23:17 +00:00 |
CSpellHandler.cpp
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CSpellHandler.h
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
CStopWatch.h
|
- fixed save games issues (#1044)
|
2012-08-07 11:28:52 +00:00 |
CThreadHelper.cpp
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
CThreadHelper.h
|
- fixed #582, #1019 and #1022
|
2012-06-27 20:44:01 +00:00 |
CTownHandler.cpp
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
CTownHandler.h
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
GameConstants.h
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
HeroBonus.cpp
|
- gcc compile fix
|
2013-02-05 19:56:28 +00:00 |
HeroBonus.h
|
* proper bool serialization
|
2013-02-02 19:28:39 +00:00 |
IGameCallback.cpp
|
* refactoring
|
2013-02-05 18:48:46 +00:00 |
IGameCallback.h
|
* refactoring
|
2013-02-05 18:48:46 +00:00 |
IGameEventsReceiver.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
int3.h
|
Some improvements for AI logging.
|
2012-11-15 10:40:40 +00:00 |
Interprocess.h
|
- fix for boost 1.49
|
2012-04-02 11:14:38 +00:00 |
JsonNode.cpp
|
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
2013-02-01 22:04:25 +00:00 |
JsonNode.h
|
* JsonReader can convert to enums
|
2013-02-03 21:05:44 +00:00 |
NetPacks.h
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
NetPacksLib.cpp
|
* fixed vector<bool> serialization
|
2013-02-04 19:43:16 +00:00 |
RegisterTypes.h
|
Fixed #1176.
|
2013-01-20 12:06:18 +00:00 |
ResourceSet.cpp
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
ResourceSet.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
StartInfo.h
|
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
2013-02-01 22:04:25 +00:00 |
StdInc.cpp
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
StdInc.h
|
* CHexField renamed to CBattleHex
|
2011-12-17 18:59:59 +00:00 |
StringConstants.h
|
- Added basic mock/test generation - Added stub for terrain editing
|
2013-01-06 19:30:12 +00:00 |
UnlockGuard.h
|
add some missing licence headers
|
2012-12-19 14:54:10 +00:00 |
vcmi_endian.h
|
- gcc compile fix
|
2013-02-05 19:56:28 +00:00 |
VCMI_lib.cbp
|
[refactor] separate h3m reader from rest of mapservice
|
2013-02-04 10:29:59 +00:00 |
VCMI_Lib.cpp
|
Last breaking change into mod system (will explain on forum)
|
2013-01-16 14:28:49 +00:00 |
VCMI_Lib.h
|
[c::b] renamed map subfolder to workaround dependency tracking bug
|
2013-01-03 12:19:20 +00:00 |
VCMI_lib.vcxproj
|
Updated VC project file.
|
2013-02-05 01:25:56 +00:00 |
VCMIDirs.h
|
A patch from stopiccot http://forum.vcmi.eu/viewtopic.php?p=8340#8340
|
2013-02-04 23:12:43 +00:00 |