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vcmi/AI/VCAI/CMakeLists.txt
2018-10-07 14:51:27 +03:00

68 lines
1.5 KiB
CMake

if(FL_FOUND)
include_directories(${FL_INCLUDE_DIRS})
else()
include_directories(${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite/fuzzylite)
endif()
include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
set(VCAI_SRCS
StdInc.cpp
Pathfinding/AIPathfinderConfig.cpp
Pathfinding/AIPathfinder.cpp
Pathfinding/AINodeStorage.cpp
Pathfinding/PathfindingManager.cpp
AIUtility.cpp
AIhelper.cpp
ResourceManager.cpp
BuildingManager.cpp
SectorMap.cpp
BuildingManager.cpp
MapObjectsEvaluator.cpp
FuzzyEngines.cpp
FuzzyHelper.cpp
Goals.cpp
main.cpp
VCAI.cpp
)
set(VCAI_HEADERS
StdInc.h
Pathfinding/AIPathfinderConfig.h
Pathfinding/AIPathfinder.h
Pathfinding/AINodeStorage.h
Pathfinding/PathfindingManager.h
AIUtility.h
AIhelper.h
ResourceManager.h
BuildingManager.h
SectorMap.h
BuildingManager.h
MapObjectsEvaluator.h
FuzzyEngines.h
FuzzyHelper.h
Goals.h
VCAI.h
)
assign_source_group(${VCAI_SRCS} ${VCAI_HEADERS})
if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
return()
endif()
add_library(VCAI SHARED ${VCAI_SRCS} ${VCAI_HEADERS})
if(FL_FOUND)
target_link_libraries(VCAI ${FL_LIBRARIES} vcmi)
else()
target_link_libraries(VCAI fl-static vcmi)
endif()
vcmi_set_output_dir(VCAI "AI")
set_target_properties(VCAI PROPERTIES ${PCH_PROPERTIES})
cotire(VCAI)
install(TARGETS VCAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})