1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-02 09:02:03 +02:00
vcmi/AI/VCAI/Goals
Alexander Shishkin 6165954e40
Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
AI pathfinding const api and updatePaths
2019-02-14 20:33:00 +03:00
..
AbstractGoal.cpp remove legacy VisitObj goal name in AI logging 2019-02-12 18:29:42 +01:00
AbstractGoal.h Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
AdventureSpellCast.cpp AI pathfinding const api and updatePaths 2019-02-10 15:25:56 +02:00
AdventureSpellCast.h AI: town portal support 2019-01-17 10:40:23 +03:00
Build.cpp
Build.h
BuildBoat.cpp AI: town portal support 2019-01-17 10:40:23 +03:00
BuildBoat.h
BuildThis.cpp
BuildThis.h
BuyArmy.cpp
BuyArmy.h
CGoal.h
ClearWayTo.cpp
ClearWayTo.h
CollectRes.cpp
CollectRes.h
CompleteQuest.cpp
CompleteQuest.h
Conquer.cpp
Conquer.h
DigAtTile.cpp
DigAtTile.h
Explore.cpp AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
Explore.h AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
FindObj.cpp
FindObj.h
GatherArmy.cpp Do not generate GatherArmy goal as result of GatherArmy decomposition 2019-02-11 12:46:47 +01:00
GatherArmy.h
GatherTroops.cpp AI: fix one more freeze in buy army 2019-01-06 22:36:46 +02:00
GatherTroops.h
GetArtOfType.cpp
GetArtOfType.h
Goals.h
Invalid.h
RecruitHero.cpp
RecruitHero.h
Trade.cpp
Trade.h
VisitHero.cpp
VisitHero.h
VisitObj.cpp Merge pull request #546 from nullkiller/ai-pathfinding-update-paths 2019-02-14 20:33:00 +03:00
VisitObj.h
VisitTile.cpp AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 2019-02-10 15:25:56 +02:00
VisitTile.h
Win.cpp
Win.h