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Open-source engine for Heroes of Might and Magic III
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Michał W. Urbańczyk 61e66fa89c * icon in infobox showing that there is hero in town garrison
* fort/citadel/castle screen
2008-08-17 09:11:16 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI * version set to 0.62 2008-08-13 00:44:31 +00:00
client * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
config * version set to 0.62 2008-08-13 00:44:31 +00:00
hch * version set to 0.62 2008-08-13 00:44:31 +00:00
lib * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp * upgrading creatures 2008-08-15 12:11:42 +00:00
AdventureMapButton.h * upgrading creatures 2008-08-15 12:11:42 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CAdvmapInterface.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CBattleInterface.cpp * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CBattleInterface.h Battles: attacking, shooting, killing. 2008-08-08 23:02:32 +00:00
CCallback.cpp * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CCallback.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CCastleInterface.cpp * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CCastleInterface.h * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CConsoleHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CConsoleHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCursorHandler.cpp Battles: 2008-08-07 00:38:44 +00:00
CCursorHandler.h Battles: 2008-08-07 00:38:44 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CGameInterface.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CGameState.cpp * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CGameState.h * upgrading creatures 2008-08-15 12:11:42 +00:00
ChangeLog Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CHeroWindow.cpp * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CHeroWindow.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CLua.cpp * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
CLua.h * version set to 0.62 2008-08-13 00:44:31 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp * upgrading creatures 2008-08-15 12:11:42 +00:00
CMessage.h * upgrading creatures 2008-08-15 12:11:42 +00:00
CMT.cpp * version set to 0.62 2008-08-13 00:44:31 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPathfinder.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CPlayerInterface.h * icon in infobox showing that there is hero in town garrison 2008-08-17 09:11:16 +00:00
CPreGame.cpp * merged changes in pregame 2008-08-05 22:11:32 +00:00
CPreGame.h * merged changes in pregame 2008-08-05 22:11:32 +00:00
CThreadHelper.cpp Missing files 2008-08-06 13:18:28 +00:00
CThreadHelper.h Missing files 2008-08-06 13:18:28 +00:00
global.h * removing objects (resources, chests, dismissing heroes) 2008-08-13 04:41:11 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h * corrected typo in cr_shots 2008-08-10 04:46:16 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp * upgrading creatures 2008-08-15 12:11:42 +00:00
map.h * upgrading creatures 2008-08-15 12:11:42 +00:00
mapHandler.cpp * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
mapHandler.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp * version set to 0.62 2008-08-13 00:44:31 +00:00
SDL_Extensions.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00