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vcmi/config/schemas/lobbyProtocol
2024-05-13 11:43:28 +00:00
..
accountCreated.json
accountJoinsRoom.json
activateGameRoom.json Store and show correct player room limit in UI 2024-03-27 13:10:55 +02:00
activeAccounts.json
activeGameRooms.json Send list of active invites as part of room description 2024-05-13 11:43:28 +00:00
changeRoomDescription.json Added Ukrainian translation 2024-03-27 13:10:55 +02:00
chatHistory.json Implemented per-language, player-player and (untested) match channels. 2024-03-27 13:10:55 +02:00
chatMessage.json Implemented per-language, player-player and (untested) match channels. 2024-03-27 13:10:55 +02:00
clientLogin.json
clientLoginSuccess.json Split 'loginSuccess' into server and client-specific versions 2024-03-27 13:10:55 +02:00
clientProxyLogin.json Indicate rooms with active invites, fix invite acceptance 2024-03-27 13:10:55 +02:00
clientRegister.json Always validate messages in debug mode. Fixes for schemas 2024-03-08 16:32:40 +02:00
gameStarted.json Added Ukrainian translation 2024-03-27 13:10:55 +02:00
inviteReceived.json
joinGameRoom.json
joinRoomSuccess.json
leaveGameRoom.json
matchesHistory.json Add missing field in schema 2024-05-13 11:42:05 +00:00
operationFailed.json
requestChatHistory.json Added Ukrainian translation 2024-03-27 13:10:55 +02:00
sendChatMessage.json Implemented per-language, player-player and (untested) match channels. 2024-03-27 13:10:55 +02:00
sendInvite.json
serverLogin.json Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
serverLoginSuccess.json Split 'loginSuccess' into server and client-specific versions 2024-03-27 13:10:55 +02:00
serverProxyLogin.json