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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server
2024-07-16 12:45:13 +03:00
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battles fixed regressions 2024-07-09 14:27:05 +03:00
processors Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
queries Fixed new issues detected by SonarCloud 2024-07-15 07:46:40 +00:00
CGameHandler.cpp Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer 2024-07-16 12:45:13 +03:00
CGameHandler.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
CMakeLists.txt Implemented option to run server as a thread with shared VLC 2024-02-11 17:55:02 +02:00
CVCMIServer.cpp Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
CVCMIServer.h Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
GlobalLobbyProcessor.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
GlobalLobbyProcessor.h Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
LobbyNetPackVisitors.h Guest can also use & renaming 2024-05-01 15:58:22 +02:00
NetPacksLobbyServer.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
NetPacksServer.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerNetPackVisitors.h Saving costume 2024-04-27 21:35:37 +03:00
ServerSpellCastEnvironment.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerSpellCastEnvironment.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Running out of timer during battle will no longer force retreat 2024-06-19 19:59:06 +00:00
TurnTimerHandler.h It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00