.. |
vcmi_lib
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
BattleAction.h
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* next ubuntux's patch
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2009-04-16 11:14:13 +00:00 |
CGameState.cpp
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
CGameState.h
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
CondSh.h
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* version set 0.73b
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2009-08-03 23:53:18 +00:00 |
Connection.cpp
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* next part of hero exchange window
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2009-06-26 15:41:19 +00:00 |
Connection.h
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
HeroBonus.h
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* Giants/Titans now immune to Blind.
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2009-08-23 20:33:05 +00:00 |
IGameCallback.cpp
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getAllowedSpells fixed. Shrines will use it from now on.
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2009-09-24 19:28:26 +00:00 |
IGameCallback.h
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
Interprocess.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
Makefile.am
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Added SDL path to lib/. Regenerated build files.
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2009-09-19 15:10:32 +00:00 |
Makefile.in
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Added SDL path to lib/. Regenerated build files.
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2009-09-19 15:10:32 +00:00 |
map.cpp
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
map.h
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
NetPacks.h
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Correct spelling.
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2009-09-25 04:05:01 +00:00 |
NetPacksLib.cpp
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
RegisterTypes.cpp
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1.Fixes for RazeStructures net packs.
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2009-09-24 17:54:02 +00:00 |
RegisterTypes.h
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* further changes towards support for ranged spells
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2009-04-15 14:03:31 +00:00 |
StackFeature.h
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* support for HP regeneration
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2009-08-22 14:39:44 +00:00 |
VCMI_lib.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
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* partially implemented puzzle map
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2009-08-31 15:57:15 +00:00 |
VCMI_Lib.h
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Mostly done .BIK video handling (WIN only).
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2009-06-23 08:14:49 +00:00 |
VCMI_lib.vcproj
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* fixes for glitches in garrisons in non 800x600 resolutions
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2009-07-17 21:53:28 +00:00 |