- Added missing support for ray-like projectiles - Archmages, Evil Eyes and Beholders now use ray for shooting - New method to draw 1 pixel-wide line with color gradient at arbitrary angle - fixed incorrect attackClimaxFrame field for Archmages
- Added missing support for ray-like projectiles - Archmages, Evil Eyes and Beholders now use ray for shooting - New method to draw 1 pixel-wide line with color gradient at arbitrary angle - fixed incorrect attackClimaxFrame field for Archmages