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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/client/adventureMap
2023-03-05 17:48:02 +02:00
..
CAdventureOptions.cpp
CAdventureOptions.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapInt.cpp Hero movement speed and map scrolling speed now matches H3 2023-03-05 17:48:02 +02:00
CAdvMapInt.h Basic version of hero movement on map. Removed old code. 2023-03-05 17:48:02 +02:00
CAdvMapPanel.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CAdvMapPanel.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CInfoBar.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CInfoBar.h
CInGameConsole.cpp Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
CInGameConsole.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CList.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CList.h
CMinimap.cpp Partial implementation of world view mode 2023-03-05 17:48:02 +02:00
CMinimap.h Fix build 2023-02-14 11:32:20 +02:00
CResDataBar.cpp Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CResDataBar.h Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
CTerrainRect.cpp Implemented basic hero movement animation & object fade-out 2023-03-05 17:48:02 +02:00
CTerrainRect.h Implemented basic hero movement animation & object fade-out 2023-03-05 17:48:02 +02:00
mapHandler.cpp Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
mapHandler.h Implemented basic hero movement animation & object fade-out 2023-03-05 17:48:02 +02:00
MapRenderer.cpp Cleanum & formatting 2023-03-05 17:48:02 +02:00
MapRenderer.h Fixed in-boat movement 2023-03-05 17:48:02 +02:00
MapRendererContext.h Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
MapView.cpp Cleanum & formatting 2023-03-05 17:48:02 +02:00
MapView.h Cleanum & formatting 2023-03-05 17:48:02 +02:00