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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/battle
AlexVinS e1deff089d Actually use ANY_CREATURE possible action
* this fixes mantiss 0002140
2015-04-11 10:56:35 +03:00
..
CBattleAnimations.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CBattleAnimations.h Implemented configurable hit/affect animation 2014-11-27 16:51:16 +03:00
CBattleInterface.cpp Actually use ANY_CREATURE possible action 2015-04-11 10:56:35 +03:00
CBattleInterface.h Remove some deprecated fields from CSpell 2015-02-26 08:39:43 +03:00
CBattleInterfaceClasses.cpp Shoot spell projectile from creature 2014-11-27 21:06:11 +03:00
CBattleInterfaceClasses.h Large refactoring of button classes: 2014-08-03 14:16:19 +03:00
CCreatureAnimation.cpp Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00
CCreatureAnimation.h Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00