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vcmi
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AI
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EmptyAI
History
Michał W. Urbańczyk
6934ec13e2
Post-release version bump.
...
Minor correction for emptyAI VS project file.
2012-09-29 21:10:39 +00:00
..
CEmptyAI.cpp
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including
#1012
). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
2012-07-15 15:34:00 +00:00
CEmptyAI.h
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including
#1012
). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
2012-07-15 15:34:00 +00:00
CMakeLists.txt
- moved ParseBonus to JsonNode.cpp (linkage errors)
2012-07-19 18:52:44 +00:00
EmptyAI.cbp
[c::b] tweak PCH options
2012-09-16 09:12:15 +00:00
EmptyAI.vcxproj
Post-release version bump.
2012-09-29 21:10:39 +00:00
exp_funcs.cpp
C::B project files initial import
2012-09-15 18:44:55 +00:00
Makefile.am
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Makefile.in
- moved ColorPutter's to separate SDL_Pixels.h file
2012-05-17 10:44:48 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00