mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
b2924064ee
* fixed crashes on loading maps with flag all mines/dwelling victory condition * minor changes
235 lines
6.5 KiB
C++
235 lines
6.5 KiB
C++
#include "stdafx.h"
|
|
#include "global.h"
|
|
#include "CPathfinder.h"
|
|
#include "CGameInfo.h"
|
|
#include "hch/CAmbarCendamo.h"
|
|
#include "mapHandler.h"
|
|
#include "CGameState.h"
|
|
#include "hch/CObjectHandler.h"
|
|
#include "hch/CDefObjInfoHandler.h"
|
|
|
|
using namespace boost::logic;
|
|
|
|
int3 CPath::startPos()
|
|
{
|
|
return int3(nodes[nodes.size()-1].coord.x,nodes[nodes.size()-1].coord.y,nodes[nodes.size()-1].coord.z);
|
|
}
|
|
int3 CPath::endPos()
|
|
{
|
|
return int3(nodes[0].coord.x,nodes[0].coord.y,nodes[0].coord.z);
|
|
}
|
|
|
|
CPath * CPathfinder::getPath(int3 src, int3 dest, const CGHeroInstance * hero, unsigned char type) //TODO: test it (seems to be finished, but relies on unwritten functions :()
|
|
{
|
|
//check input
|
|
if ((src.x < 0)||(src.y < 0)||(src.z < 0)||(dest.x < 0)||(dest.y < 0)||(dest.z < 0))
|
|
{
|
|
return NULL;
|
|
}
|
|
if ((src.x >= CGI->mh->sizes.x)||(src.y >= CGI->mh->sizes.y)||(src.z >= CGI->mh->sizes.z)
|
|
||(dest.x >= CGI->mh->sizes.x)||(dest.y >= CGI->mh->sizes.y)||(dest.z >= CGI->mh->sizes.z))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
int3 hpos = hero->getPosition(false);
|
|
|
|
tribool blockLandSea; //true - blocks sea, false - blocks land, indeterminate - allows all
|
|
if (!hero->canWalkOnSea())
|
|
{
|
|
if (CGI->mh->ttiles[hpos.x][hpos.y][hpos.z].tileInfo->tertype==water)
|
|
blockLandSea=false;
|
|
else
|
|
blockLandSea=true;
|
|
}
|
|
else
|
|
{
|
|
blockLandSea = indeterminate;
|
|
}
|
|
|
|
//graph initialization
|
|
graph.resize(CGI->mh->sizes.x);
|
|
for(size_t i=0; i<graph.size(); ++i)
|
|
{
|
|
graph[i].resize(CGI->mh->sizes.y);
|
|
for(size_t j=0; j<graph[i].size(); ++j)
|
|
{
|
|
graph[i][j].accesible = !CGI->mh->ttiles[i][j][src.z].tileInfo->blocked;
|
|
if(i==dest.x && j==dest.y && CGI->mh->ttiles[i][j][src.z].tileInfo->visitable)
|
|
{
|
|
graph[i][j].accesible = true; //for allowing visiting objects
|
|
}
|
|
graph[i][j].dist = -1;
|
|
graph[i][j].theNodeBefore = NULL;
|
|
graph[i][j].visited = false;
|
|
graph[i][j].coord.x = i;
|
|
graph[i][j].coord.y = j;
|
|
graph[i][j].coord.z = dest.z;
|
|
if (CGI->mh->ttiles[i][j][src.z].tileInfo->tertype==rock)
|
|
{
|
|
graph[i][j].accesible = false;
|
|
}
|
|
if ((blockLandSea) && (CGI->mh->ttiles[i][j][src.z].tileInfo->tertype==water))
|
|
{
|
|
graph[i][j].accesible = false;
|
|
}
|
|
else if ((!blockLandSea) && (CGI->mh->ttiles[i][j][src.z].tileInfo->tertype!=water))
|
|
{
|
|
graph[i][j].accesible = false;
|
|
}
|
|
if(graph[i][j].accesible)
|
|
{
|
|
graph[i][j].accesible = CGI->state->players[hero->tempOwner].fogOfWarMap[i][j][src.z];
|
|
}
|
|
}
|
|
}
|
|
|
|
//graph initialized
|
|
|
|
graph[src.x][src.y].dist = 0;
|
|
|
|
std::queue<CPathNode> mq;
|
|
mq.push(graph[src.x][src.y]);
|
|
|
|
unsigned int curDist = 4000000000; //XXX 2 147 483 648 // only in C90 //but numeric limit shows 0-4294967295...confused
|
|
|
|
while(!mq.empty())
|
|
{
|
|
CPathNode cp = mq.front();
|
|
mq.pop();
|
|
if ((cp.coord.x == dest.x) && (cp.coord.y==dest.y))
|
|
{
|
|
if (cp.dist < curDist)
|
|
curDist=cp.dist;
|
|
}
|
|
else
|
|
{
|
|
if (cp.dist > curDist)
|
|
continue;
|
|
}
|
|
if(cp.coord.x>0)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x-1][cp.coord.y];
|
|
processNode(dp, hero, mq, cp, src, false);
|
|
}
|
|
if(cp.coord.y>0)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x][cp.coord.y-1];
|
|
processNode(dp, hero, mq, cp, src, false);
|
|
}
|
|
if(cp.coord.x>0 && cp.coord.y>0)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x-1][cp.coord.y-1];
|
|
processNode(dp, hero, mq, cp, src, true);
|
|
}
|
|
if(cp.coord.x<graph.size()-1)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x+1][cp.coord.y];
|
|
processNode(dp, hero, mq, cp, src, false);
|
|
}
|
|
if(cp.coord.y<graph[0].size()-1)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x][cp.coord.y+1];
|
|
processNode(dp, hero, mq, cp, src, false);
|
|
}
|
|
if(cp.coord.x<graph.size()-1 && cp.coord.y<graph[0].size()-1)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x+1][cp.coord.y+1];
|
|
processNode(dp, hero, mq, cp, src, true);
|
|
}
|
|
if(cp.coord.x>0 && cp.coord.y<graph[0].size()-1)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x-1][cp.coord.y+1];
|
|
processNode(dp, hero, mq, cp, src, true);
|
|
}
|
|
if(cp.coord.x<graph.size()-1 && cp.coord.y>0)
|
|
{
|
|
CPathNode & dp = graph[cp.coord.x+1][cp.coord.y-1];
|
|
processNode(dp, hero, mq, cp, src, true);
|
|
}
|
|
}
|
|
|
|
CPathNode curNode = graph[dest.x][dest.y];
|
|
if(!curNode.theNodeBefore)
|
|
return NULL;
|
|
|
|
CPath * ret = new CPath;
|
|
|
|
while(curNode.coord!=graph[src.x][src.y].coord)
|
|
{
|
|
ret->nodes.push_back(curNode);
|
|
curNode = *(curNode.theNodeBefore);
|
|
}
|
|
|
|
ret->nodes.push_back(graph[src.x][src.y]);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void CPathfinder::convertPath(CPath * path, unsigned int mode) //mode=0 -> from 'manifest' to 'object'
|
|
{
|
|
if (mode==0)
|
|
{
|
|
for (int i=0;i<path->nodes.size();i++)
|
|
{
|
|
path->nodes[i].coord = CGHeroInstance::convertPosition(path->nodes[i].coord,true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CPathfinder::processNode(CPathNode & dp, const CGHeroInstance * hero, std::queue<CPathNode> & mq, const CPathNode & cp, const int3 & src, bool diagonal)
|
|
{
|
|
const TerrainTile * tinfo = CGI->mh->ttiles[dp.coord.x][dp.coord.y][src.z].tileInfo;
|
|
int cost = CGI->state->getMovementCost(hero,cp.coord,dp.coord,hero->movement - cp.dist);
|
|
if((dp.dist==-1 || (dp.dist > cp.dist + cost)) && dp.accesible && checkForVisitableDir(cp.coord, dp.coord) && checkForVisitableDir(dp.coord, cp.coord))
|
|
{
|
|
dp.dist = cp.dist + cost;
|
|
dp.theNodeBefore = &graph[cp.coord.x][cp.coord.y];
|
|
mq.push(dp);
|
|
}
|
|
}
|
|
|
|
bool CPathfinder::checkForVisitableDir(const int3 & src, const int3 & dst) const
|
|
{
|
|
for(int b=0; b<CGI->mh->ttiles[dst.x][dst.y][dst.z].tileInfo->visitableObjects.size(); ++b) //checking destination tile
|
|
{
|
|
const TerrainTile * pom = CGI->mh->ttiles[dst.x][dst.y][dst.z].tileInfo;
|
|
if(!vstd::contains(pom->blockingObjects, pom->visitableObjects[b]))
|
|
continue;
|
|
CGDefInfo * di = pom->visitableObjects[b]->defInfo;
|
|
if( (dst.x == src.x-1 && dst.y == src.y-1) && !(di->visitDir & (1<<4)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x && dst.y == src.y-1) && !(di->visitDir & (1<<5)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x+1 && dst.y == src.y-1) && !(di->visitDir & (1<<6)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x+1 && dst.y == src.y) && !(di->visitDir & (1<<7)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x+1 && dst.y == src.y+1) && !(di->visitDir & (1<<0)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x && dst.y == src.y+1) && !(di->visitDir & (1<<1)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x-1 && dst.y == src.y+1) && !(di->visitDir & (1<<2)) )
|
|
{
|
|
return false;
|
|
}
|
|
if( (dst.x == src.x-1 && dst.y == src.y) && !(di->visitDir & (1<<3)) )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|