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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/renderSDL
2023-03-05 17:48:02 +02:00
..
CBitmapFont.cpp
CBitmapFont.h
CBitmapHanFont.cpp
CBitmapHanFont.h
CTrueTypeFont.cpp Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
CTrueTypeFont.h
CursorHardware.cpp Moved Colors to a separate file, updated includes 2023-02-03 11:39:40 +02:00
CursorHardware.h
CursorSoftware.cpp Removed some instances of access to screen surface 2023-02-03 18:23:53 +02:00
CursorSoftware.h
SDL_Extensions.cpp Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
SDL_Extensions.h Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
SDL_PixelAccess.h client: remove SDL_BYTEORDER usage 2023-02-03 00:37:37 +03:00
SDLImage.cpp Fix battle rendering 2023-03-05 17:48:02 +02:00
SDLImage.h Use SDL BlitMode's to speed up image rendering 2023-03-05 17:48:02 +02:00
SDLImageLoader.cpp
SDLImageLoader.h
SDLRWwrapper.cpp
SDLRWwrapper.h