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vcmi/config
Tomasz Zieliński 6aaf77812b Changed logic for zone placement.
Now every zone can be surface, underground, or both. This is separate from water <-> land distinction.

Iand type is now a combination of flags and can take multiple values: "type": ["LAND", "WATER", "SURFACE", "SUB", "ROCK"]. In nothing is specified, terrains get LAND | SURFACE flags by default.

Non-surface zones will default to DIRT, and non-underground zones will default to SUBTERRA.
2022-09-22 18:23:31 +02:00
..
ai Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
creatures [839] update config 2022-09-11 11:31:27 +03:00
factions Place proper towns in underground (#743) 2022-05-28 16:03:50 +03:00
heroes [837] update config 2022-09-11 11:31:27 +03:00
objects Forgotten objects 2022-09-17 13:00:55 +03:00
schemas Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
spells Fixed Gargoyles immunity, issue 3112. 2020-05-07 21:20:36 +03:00
ambientSounds.json Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
artifacts.json Fixed Gargoyles immunity, issue 3112. 2020-05-07 21:20:36 +03:00
battlefields.json Fix typo 2022-09-11 11:31:27 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json * servers will not allow using out-of-range slots ( #1061 ) 2012-08-30 16:01:19 +00:00
bonuses_texts.json Initialize the change. 2020-01-19 04:12:59 +00:00
bonuses.json Initialize the change. 2020-01-19 04:12:59 +00:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json A bit more text-related work: 2013-08-29 16:41:14 +00:00
campaignSets.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
commanders.json - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
defaultMods.json Hardcoded feature: no random week/month effects 2019-03-17 18:27:05 +01:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
heroClasses.json Fixed https://bugs.vcmi.eu/view.php?id=3017 2018-11-07 10:02:27 +03:00
mainmenu.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
mapOverrides.json - found yet another missing victory condition, fixes 1684 2014-02-02 11:05:05 +00:00
NEUTRAL.PAL
obstacles.json Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
randomMap.json Changed logic for zone placement. 2022-09-22 18:23:31 +02:00
resolutions.json Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
skills.json fixed bug with mysticism specialty 2018-02-18 20:22:23 +13:00
sp_sounds.json [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json Changed logic for zone placement. 2022-09-22 18:23:31 +02:00
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00
translate.json Feature: Magic Well should work in the fan towns 2021-09-04 14:15:37 +03:00