..
CMapGenerator.cpp
Changed logic for zone placement.
2022-09-22 18:23:31 +02:00
CMapGenerator.h
Changed logic for zone placement.
2022-09-22 18:23:31 +02:00
CMapGenOptions.cpp
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
CMapGenOptions.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
ConnectionsPlacer.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
ConnectionsPlacer.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
CRmgTemplate.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
CRmgTemplate.h
First version that compiles
2022-09-21 11:34:23 +02:00
CRmgTemplateStorage.cpp
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
CRmgTemplateStorage.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
CZonePlacer.cpp
Changed logic for zone placement.
2022-09-22 18:23:31 +02:00
CZonePlacer.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
float3.h
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
Functions.cpp
Changed logic for zone placement.
2022-09-22 18:23:31 +02:00
Functions.h
First version that compiles
2022-09-21 11:34:23 +02:00
ObjectManager.cpp
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
ObjectManager.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
ObstaclePlacer.cpp
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
ObstaclePlacer.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
RiverPlacer.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
RiverPlacer.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
RmgArea.cpp
Fix problems with water zone ( #784 )
2022-09-11 11:31:27 +03:00
RmgArea.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
RmgMap.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
RmgMap.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
RmgObject.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
RmgObject.h
First version that compiles
2022-09-21 11:34:23 +02:00
RmgPath.cpp
Fix problems with water zone ( #784 )
2022-09-11 11:31:27 +03:00
RmgPath.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
RoadPlacer.cpp
Mine roads ( #808 )
2022-09-11 11:31:27 +03:00
RoadPlacer.h
Mine roads ( #808 )
2022-09-11 11:31:27 +03:00
RockPlacer.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
RockPlacer.h
First version that compiles
2022-09-21 11:34:23 +02:00
TerrainPainter.cpp
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
TerrainPainter.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
TileInfo.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
TileInfo.h
First version that compiles
2022-09-21 11:34:23 +02:00
TownPlacer.cpp
Switch ObjectTemplate to shared_ptr<const> ( #870 )
2022-09-11 16:13:53 +03:00
TownPlacer.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
TreasurePlacer.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
TreasurePlacer.h
First version that compiles
2022-09-21 11:34:23 +02:00
WaterAdopter.cpp
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
WaterAdopter.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
WaterProxy.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
WaterProxy.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
WaterRoutes.cpp
Fix problems with water zone ( #784 )
2022-09-11 11:31:27 +03:00
WaterRoutes.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
Zone.cpp
First version that compiles
2022-09-21 11:34:23 +02:00
Zone.h
First version that compiles
2022-09-21 11:34:23 +02:00