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vcmi/lib/spells/Problem.cpp
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00

50 lines
907 B
C++

/*
* Problem.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "Problem.h"
#include "../texts/MetaString.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace spells
{
namespace detail
{
void ProblemImpl::add(MetaString && description, Severity severity)
{
data.emplace_back(description, severity);
}
void ProblemImpl::getAll(std::vector<std::string> & target) const
{
for(const auto & p : data)
target.push_back(p.first.toString());
}
//void ProblemImpl::getMostSevere(std::vector<std::string> & target) const
//{
// //TODO:
//}
//
//std::string ProblemImpl::getMostSevere() const
//{
// std::vector<std::string> temp;
// getMostSevere(temp);
// return temp.empty() ? "" : temp.front();
//}
}
}
VCMI_LIB_NAMESPACE_END