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vcmi/client/render/IRenderHandler.h
Ivan Savenko f30355839f Fix build
2023-09-05 00:55:54 +03:00

39 lines
1.1 KiB
C++

/*
* IRenderHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/filesystem/ResourcePath.h"
struct SDL_Surface;
class IImage;
class CAnimation;
enum class EImageBlitMode;
class IRenderHandler : public boost::noncopyable
{
public:
virtual ~IRenderHandler() = default;
/// Loads image using given path
virtual std::shared_ptr<IImage> loadImage(const ImagePath & path) = 0;
virtual std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) = 0;
/// temporary compatibility method. Creates IImage from existing SDL_Surface
/// Surface will be shared, caller must still free it with SDL_FreeSurface
virtual std::shared_ptr<IImage> createImage(SDL_Surface * source) = 0;
/// Loads animation using given path
virtual std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path) = 0;
/// Creates empty CAnimation
virtual std::shared_ptr<CAnimation> createAnimation() = 0;
};