mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
115 lines
2.2 KiB
C++
115 lines
2.2 KiB
C++
/*
|
|
* api/netpacks/BattleUnitsChanged.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "BattleUnitsChanged.h"
|
|
|
|
#include "../../LuaStack.h"
|
|
|
|
#include "../Registry.h"
|
|
|
|
namespace scripting
|
|
{
|
|
namespace api
|
|
{
|
|
namespace netpacks
|
|
{
|
|
|
|
VCMI_REGISTER_SCRIPT_API(BattleUnitsChangedProxy, "netpacks.BattleUnitsChanged");
|
|
|
|
const std::vector<BattleUnitsChangedProxy::CustomRegType> BattleUnitsChangedProxy::REGISTER_CUSTOM =
|
|
{
|
|
{"new", &Wrapper::constructor, true},
|
|
{"add", &BattleUnitsChangedProxy::add, false},
|
|
{"update", &BattleUnitsChangedProxy::update, false},
|
|
{"resetState", &BattleUnitsChangedProxy::resetState, false},
|
|
{"remove", &BattleUnitsChangedProxy::remove, false},
|
|
{"toNetpackLight", &PackForClientProxy<BattleUnitsChangedProxy>::toNetpackLight, false}
|
|
};
|
|
|
|
int BattleUnitsChangedProxy::add(lua_State * L)
|
|
{
|
|
LuaStack S(L);
|
|
std::shared_ptr<BattleUnitsChanged> object;
|
|
|
|
if(!S.tryGet(1, object))
|
|
return S.retVoid();
|
|
|
|
uint32_t id;
|
|
|
|
if(!S.tryGet(2, id))
|
|
return S.retVoid();
|
|
|
|
UnitChanges changes(id, BattleChanges::EOperation::ADD);
|
|
|
|
if(!S.tryGet(3, changes.data))
|
|
return S.retVoid();
|
|
|
|
if(!S.tryGet(4, changes.healthDelta))
|
|
changes.healthDelta = 0;
|
|
|
|
object->changedStacks.push_back(changes);
|
|
|
|
return S.retVoid();
|
|
}
|
|
|
|
int BattleUnitsChangedProxy::update(lua_State * L)
|
|
{
|
|
LuaStack S(L);
|
|
std::shared_ptr<BattleUnitsChanged> object;
|
|
|
|
if(!S.tryGet(1, object))
|
|
return S.retVoid();
|
|
|
|
uint32_t id;
|
|
|
|
if(!S.tryGet(2, id))
|
|
return S.retVoid();
|
|
|
|
UnitChanges changes(id, BattleChanges::EOperation::UPDATE);
|
|
|
|
if(!S.tryGet(3, changes.data))
|
|
return S.retVoid();
|
|
|
|
if(!S.tryGet(4, changes.healthDelta))
|
|
changes.healthDelta = 0;
|
|
|
|
object->changedStacks.push_back(changes);
|
|
|
|
return S.retVoid();
|
|
}
|
|
|
|
int BattleUnitsChangedProxy::resetState(lua_State * L)
|
|
{
|
|
LuaStack S(L);
|
|
std::shared_ptr<BattleUnitsChanged> object;
|
|
|
|
if(!S.tryGet(1, object))
|
|
return S.retVoid();
|
|
//todo
|
|
return S.retVoid();
|
|
}
|
|
|
|
int BattleUnitsChangedProxy::remove(lua_State * L)
|
|
{
|
|
LuaStack S(L);
|
|
std::shared_ptr<BattleUnitsChanged> object;
|
|
|
|
if(!S.tryGet(1, object))
|
|
return S.retVoid();
|
|
//todo
|
|
return S.retVoid();
|
|
}
|
|
|
|
|
|
}
|
|
}
|
|
}
|