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vcmi/AI
Arseniy Shestakov 6dcb9a6068 VCAI: don't remove flagged objects from visitableObjs
This make my new shipyard-related changes work properly and might improve owned dwelling usage.
In case there still some code that might cause useless visits it's better just rewrite it insted of removing objects from visitableObjs.
2016-09-13 23:39:32 +03:00
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BattleAI Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
EmptyAI Merge pull request #203 from vcmi/logFormat 2016-08-29 17:32:44 +04:00
FuzzyLite switched to -std=gnu++11 2016-01-18 17:49:07 +01:00
StupidAI Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
VCAI VCAI: don't remove flagged objects from visitableObjs 2016-09-13 23:39:32 +03:00
CMakeLists.txt add FL_CPP11 preprocessor define independent of which fuzzylite is used 2014-11-17 11:42:30 +01:00
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