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96 lines
5.3 KiB
Markdown
96 lines
5.3 KiB
Markdown
[![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.4.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.4.0)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.4.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.4.1)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
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# VCMI Project
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VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.
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<p>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Castle%20Siege.jpg?raw=true" alt="Vanilla town siege in extended window" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.3.0/Town%20Screen%20with%20Radial%20Menu.jpg?raw=true" alt="Vanilla town view with radial menu for touchscreen devices" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Big%20spellbook.jpg?raw=true" alt="Large Spellbook with German translation" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Quick%20Hero%20Select%20Bastion.jpg?raw=true" alt="New widget for Hero selection, featuring Pavillon Town" style="height:120px;"/>
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</p>
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## Links
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* Homepage: https://vcmi.eu/
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* Forums: https://forum.vcmi.eu/
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* Bugtracker: https://github.com/vcmi/vcmi/issues
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* Slack: https://slack.vcmi.eu/
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* Discord: https://discord.gg/chBT42V
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## Latest release
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Latest release can be found [in Github Releases page](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
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Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating.
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Please see corresponding installation guide articles for details for your platform.
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## Installation guides
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- [Windows](players/Installation_Windows.md)
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- [macOS](players/Installation_macOS.md)
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- [Linux](players/Installation_Linux.md)
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- [Android](players/Installation_Android.md)
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- [iOS](players/Installation_iOS.md)
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<p>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Antagarich%20Burning%20Battle.jpg?raw=true" alt="Forge Town in battle" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Town%20and%20Unit.jpg?raw=true" alt="Asylum town with new creature dialog" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Siege.jpg?raw=true" alt="Ruins town siege" style="height:120px;"/>
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<img src="https://github.com/vcmi/VCMI.eu/blob/master/static/img/screenshots/1.4.0/Editor.jpg?raw=true" alt="Map editor" style="height:120px;"/>
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</p>
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## Documentation and guidelines for players
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- [General information about VCMI Project](players/Manual.md)
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- [Frequently asked questions](https://vcmi.eu/faq/) (external link)
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- [Game mechanics](players/Game_Mechanics.md)
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- [Bug reporting guidelines](players/Bug_Reporting_Guidelines.md)
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- [Cheat codes](players/Cheat_Codes.md)
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- [Privacy Policy](players/Privacy_Policy.md)
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## Documentation and guidelines for game modders
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- [Modding Guidelines](modders/Readme.md)
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- [Mod File Format](modders/Mod_File_Format.md)
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- [Bonus Format](modders/Bonus_Format.md)
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- [Translations](modders/Translations.md)
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- [Map Editor](modders/Map_Editor.md)
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- [Campaign Format](modders/Campaign_Format.md)
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- [Configurable Widgets](modders/Configurable_Widgets.md)
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## Documentation and guidelines for developers
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Development environment setup instructions:
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- [Building VCMI for Android](developers/Building_Android.md)
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- [Building VCMI for iOS](developers/Building_iOS.md)
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- [Building VCMI for Linux](developers/Building_Linux.md)
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- [Building VCMI for macOS](developers/Building_macOS.md)
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- [Building VCMI for Windows](developers/Building_Windows.md)
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- [Conan](developers/Conan.md)
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Engine documentation: (NOTE: may be outdated)
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- [Development with Qt Creator](developers/Development_with_Qt_Creator.md)
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- [Coding Guidelines](developers/Coding_Guidelines.md)
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- [Bonus System](developers/Bonus_System.md)
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- [Code Structure](developers/Code_Structure.md)
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- [Logging API](developers/Logging_API.md)
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- [Lua Scripting System](developers/Lua_Scripting_System.md)
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- [Serialization](developers/Serialization.md)
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## Documentation and guidelines for maintainers
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- [Project Infrastructure](maintainers/Project_Infrastructure.md)
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- [Release Process](maintainers/Release_Process.md)
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- [Ubuntu PPA](maintainers/Ubuntu_PPA.md)
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## Copyright and license
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VCMI Project source code is licensed under GPL version 2 or later.
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VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets
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Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)
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