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vcmi/lib/events
2023-10-23 13:59:15 +03:00
..
ApplyDamage.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ApplyDamage.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameResumed.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
GameResumed.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectVisitEnded.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
ObjectVisitEnded.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectVisitStarted.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
ObjectVisitStarted.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
PlayerGotTurn.cpp Fix turn ending 2023-08-24 23:34:33 +03:00
PlayerGotTurn.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
TurnStarted.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
TurnStarted.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00