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73 lines
3.6 KiB
Markdown
73 lines
3.6 KiB
Markdown
[![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.0)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.1)
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[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
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# VCMI Project
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VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.
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## Links
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* Homepage: https://vcmi.eu/
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* Forums: https://forum.vcmi.eu/
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* Bugtracker: https://github.com/vcmi/vcmi/issues
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* Slack: https://slack.vcmi.eu/
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* Discord: https://discord.gg/chBT42V
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## Latest release
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Latest release can be found [in Github Releases page](https://github.com/vcmi/vcmi/releases/latest). As of right now we plan to have major releases around 3 times per year. Daily builds are still available at [builds.vcmi.download](https://builds.vcmi.download/branch/develop/) but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
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Loading saves made with different major version of VCMI is usually **not** supported, so you may want to finish your ongoing games before updating.
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Please see corresponding installation guide articles for details for your platform.
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## Installation guides
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- [Windows](players/Installation_Windows.md)
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- [macOS](players/Installation_macOS.md)
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- [Linux](players/Installation_Linux.md)
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- [Android](players/Installation_Android.md)
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- [iOS](players/Installation_iOS.md)
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## Documentation and guidelines for players
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- [General information about VCMI Project](players/Manual.md)
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- [Frequently asked questions](https://vcmi.eu/faq/) (external link)
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- [Game mechanics](players/Game_Mechanics.md)
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- [Bug reporting guidelines](players/Bug_Reporting_Guidelines.md)
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- [Cheat codes](players/Cheat_Codes.md)
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- [Privacy Policy](players/Privacy_Policy.md)
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## Documentation and guidelines for game modders
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- [Modding Guidelines](modders/Readme.md)
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- [Mod File Format](modders/Mod_File_Format.md)
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- [Bonus Format](modders/Bonus_Format.md)
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- [Translations](modders/Translations.md)
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- [Map Editor](modders/Map_Editor.md)
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- [Campaign Format](modders/Campaign_Format.md)
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## Documentation and guidelines for developers
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- How to build using CMake:
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- [Linux](How_to_build_VCMI_(Linux) "wikilink")
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- [Linux/MinGW (for Windows)](How_to_build_VCMI_(Linux/MinGW) "wikilink")
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- [macOS](How_to_build_VCMI_(macOS) "wikilink")
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- [Windows](How_to_build_VCMI_(Windows/Vcpkg) "wikilink")
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- [iOS](How_to_build_VCMI_(iOS) "wikilink")
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- [Android](How_to_build_VCMI_(Android) "wikilink")
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- Unsupported build instructions:
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- [Windows/MSVS (Visual Studio 2015)](How_to_build_VCMI_(Windows/Visual_Studio_2015) "wikilink")
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- [Coding guidelines](Coding_guidelines "wikilink")
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- [Code structure](Code_structure "wikilink")
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- [Logging API](Logging_API "wikilink")
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- [Development with Qt Creator](Development_with_Qt_Creator "wikilink")
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## Documentation and guidelines for maintainers
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## Copyright and license
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VCMI Project source code is licensed under GPL version 2 or later.
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VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
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Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)
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